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ISI seem slow in updates.. wassup?

Discussion in 'rFactor 2' started by Msportdan, Mar 7, 2016.

  1. Msportdan

    @ Simberia @Simberia

    Just wondering is there lack of staff or is it coming out of beta, time of year or what?!

    just asking
    • Wow Wow x 2
    • Like Like x 1
  2. Dan, I have no idea what you're talking about as they average a release every month. What sort of update schedule are you expecting?!?

    Build Notes/Release order
    02/08/16 – Renault Megane 2013 1.02
    02/08/16 – Build 1052 link
    01/08/16 – Apple Valley Speedway 1.06
    01/07/16 – Northside International Raceway (first release)
    01/07/16 – Eagle Creek Speedway (first release)
    01/07/16 – Apple Valley Speedway (first release)
    01/07/16 – Formula ISI 1.6
    01/07/16 – Dallara DW12 1.65
    01/07/16 – Stock Car 1.04
    12/24/15 – Boxmaster (first release)
    12/23/15 – Alabama Speedway 1.0 (first release)
    12/23/15 – Formula ISI 1.6
    12/16/15 – Mercedes SLS Safety Car 1.47
    12/15/15 – Palm Springs Speedway 1.06 (first release)
    12/9/15 – Build 1036 link
    11/11/15 – Build 1028 link
    11/08/15 – Chevrolet Camaro 1.6
    11/08/15 – Renault Clio 197 1.63
    10/30/15 – Mills Metro Park 2.0
    10/16/15 – Monaco 1966 2.0
    10/16/15 – Belgium 1966 2.0
    10/12/15 – Brookdale 1.15
    10/12/15 – Palatov D4 1.38
    09/25/15 – Build 1008 link
    09/25/15 – 2015 Stock Cars 1.0 (first release)
    09/25/15 – Jacksonville Superspeedway conversion from rF1 1.02 (will probably be only version)
    09/24/15 – Mountain Peak Speedway 1.2
    09/21/15 – Bathurst 1.02
    09/11/15 – Nissan GT-R GT1 1.6
    09/10/15 – Bathurst 1.0 (first release) link
    09/04/15 – Brianza 2.0
    09/03/15 – Montreal conversion from rF1 1.01 (will probably be only version)
    09/02/15 – Chevrolet Corvette C6.R GT2 1.62
    08/31/15 – Sardian Heights conversion from rF1 1.0 (will probably be only version)
    08/31/15 – Kodi ZR conversion from rF1 1.0 (will probably be only version)
    08/26/15 – Build 998 link
    07/01/15 – Build 982 link
    06/29/15 – Indianapolis Motor Speedway 1.3 link
    05/30/15 – Atlanta Motorsports Park 1.0 (first release) link
    05/27/15 – Dallara DW12 Indy car 1.63 link
    05/26/15 – Dallara DW12 Indy car 1.62
    05/02/15 – AC Cars AC427 1.03 (first release) link
    04/03/15 – Build 946
    02/27/15 – Brabham-Repco BT20 v1.6
    02/15/15 – Build 930
    • Agree Agree x 5
  3. Ari Antero

    Ari Antero

    Emery, can you point out one of ISI releases which don`t have huge number of bugs? It is one thing to release half done content but totally different story to show some craftsmanship and release content when it is proper done.
    Please don`t use that fanboy excuse that ISI is a small company so many years of development there must be some other reason.
  4. @Ari Antero , what bugs do you have?

    99% of the bugs are due to plugins, 3rd party mods. And peoples who screw up there player.json, config.ini and shader cache them selfs...
    • Agree Agree x 4
  5. Ari Antero

    Ari Antero

    ISI gMotor 2.5 = graphics engine.
  6. William Wester

    William Wester

    Hmm, I rarely run into bugs in rF2. It's been very reliable for me.
    • Agree Agree x 2
  7. It runs very reliably for me too. The few bugs I have encountered have not been game breaking, and usually, like Gijs said, the bugs are caused by 3rd party stuff, like plugins, or stuff I have accidentally messed up myself, JSON tweaks etc.

    As for the schedule, nothing seems to have changed in the slightest, looking at the list of released builds and content. Builds keep coming out at a regular pace, same with content, all top notch stuff. Older content gets more and more refined, we see brand new content too, builds that bring more and more features, big and small improvements.

    So msportdan, what exactly prompted you to start this thread, if I may ask?
    • Agree Agree x 2
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  8. It's a seasonal thing with him :p. Next up will be another game, and another flaw. And this has always been ISI's pace, much more now with the loss of 2 key staff over the past 2 years, who were not replaced.

    I'd not say there are big bugs, just developmental hiccups. Some things only get caught with more intensive testing from larger fields, like the VEC boys. The tires still being faulty per-se is disappointing though.
    • Haha Haha x 2
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  9. Ari Antero

    Ari Antero

    Hmm, top notch stuff. I think it depends what background you have which level you like to simulate your racing. Some of us has real life experience and some of rF1 etc. We have been asking for a realistic clutch/tranny/engine for 5 years now, and nothing has been done to fix this issue. We were told a new transmission model was coming soon after the release of the Howstons, and that was 3 years ago. I get frustrated when I see people downshifting to 10-15,000rpm and suffering no engine or transmission damage. I have never driven a manual transmission that allows you to flat shift without the clutch like rF2 does.
    Not saying that I'm not happy with what we've gotten so far, I am very much so.
    Last edited: Mar 8, 2016
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  10. fortyfivekev


    Say what you want about AC but if you follow the Kunos guys you always get the impression that AC is their number one priority whereas RF2 seems way down the list of ISI priorities. It may be too late now but ISI should really have followed the paid DLC route as it is the only way to get the money you need to develop a sim over many years. Reiza finally seem to have got that idea with their crowdfunding. Maybe ISI should do something similar to make RF2 the sim it could be if the resources were there to work on it.
    • Agree Agree x 2
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  11. It's far from perfect, but definitely my favorite.

    If I had to nitpick about everything that is bad about all the other popular sims, I'd be here all week.

    ISI's pace is something you have to get used to though. It is what it is, and no amount of crying will change that.
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  12. Msportdan

    @ Simberia @Simberia

    just wondered if id missed something ? I've been out of touch with ISI recently.. been on the AMS bandwagon lol
    • Sad Sad x 1
  13. Paul Bennett

    Paul Bennett

    Dan you could ask at the ISI forum ?
    • Agree Agree x 4
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  14. Yeah, evidently you have missed a lot. rF2 came out of beta in January 2013. After that it was a bit buggy still for a year or so. FSR and other leagues have been using rF2 since 2014. There hasn't been a race cancelled for us yet due to rF2.
  15. Ari Antero

    Ari Antero

    Lol, VEC and other serious leagues did not use latest builds in 2014-2015, why ?
    Answer: Unstabil builds with loads of bugs.
  16. Erwin Greven

    Erwin Greven

    Ok, you don't like rF2. But we do.
    • Like Like x 1
  17. Ari Antero

    Ari Antero

    Whether I like or not rFactor2 is not relevant when are talking about unstable builds and bugs.
    Give thanks and honor to ISI when they deserve that but stop pretending that all is fine when it is not. Pretending only hurts development of rFactor 2.

    Thank you ;)
  18. Reasons for them to not use the latest build are irrelevant for normal use.

    May i ask you again. What bugs do you have?
    • Agree Agree x 1
  19. Ari Antero

    Ari Antero

    My reply was to @ John-Eric Saxén and hes claim about league racing since 2014 and it is also relevant for normal use because of cheating. "Jimmi Alison from VEC: Unfortuantly we´ve found a rather big bug, which is not so friendly to leagues.I wont explain it too much, but people are able to join with cars which isent included in the mod (yes its easy to spot both in results and on server)." This is why VEC and other serious leagues was not using latest builds. :cautious:
    You don`t have to ask from me about bugs. Take a look to ISI forums and you find out.
  20. Don't you have bugs yourself?

    You answerd your first question. :)
    • Agree Agree x 1