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Is Race 07 the best FWD sim?

Discussion in 'RACE 07 - Official WTCC Game' started by Kevin Knorpp, Jul 15, 2012.

  1. Kevin Knorpp

    Kevin Knorpp

    Here is my scorecard:

    Race 07:

    FWD physics A
    Graphics A
    Time attack A (especially b/c saved and easily downloadable ghost)
    Multiplayer A (if I can get my car to move on grid ; see prior post
    AI A
    Sounds A

    rFactor - Need help & mod suggestions to rate rFactor as I have been unable to find any decent FWD ; certainly nothing on the level of Race 07 or NetKar Pro ; Graphics are C, Time attack is D b/c no rank or ghost, multiplayer may be N/A unless someone knows leagues that are racing FWD

    rFactor 2 - Clio just released but very poor IMO compared to Race 07 and NetKar Pro. Also is sequential shifting so engaging enough for me personally as I want h-shift b/c that is what I race in real life.

    NetKar Pro (Fiat 500 Abarth Asseto Corsa)

    FWD physics A+
    Graphics A+
    Time attack C (no ghost) TOO BAD!
    Multiplayer N/A (dead) TOO BAD!
    Sounds A+

    Any other good FWD sims???
  2. David Ignjatovic

    David Ignjatovic

    Out of curiosity, which RACE07/SIMBIN FWD cars are considered the best?
    I normally drive RWD cars so have no idea.
  3. Rupe Wilson

    Rupe Wilson
    rFactor Senior Club Manager Staff Premium

    I also tend to favor RWD, but i am partial to a bit of GTLegends mini racing...
    but they are so different to the retro cool mini in RACE 07
    So for me the mini is about as far as i go....
    Even thought i drive a fwd focus on the road:redface:

    Ross made a nice little vid...:thumbsup:
    and dont forget it also the crowd you race with makes it fun
  4. Rob Shillito

    Rob Shillito

    Personally i think Race07 is rubbish for fwd and rwd compared to rfactor 2 now. Hardly any feedback through the wheel with race 07 where as with rfactor 2 you feel everything that it is doing
  5. Dino Paolini

    Dino Paolini

    rf2 has still some way to go with the imo most important ffb-effect which is tyregrip-feel and weight-transfer; apart from the fact that one game is 5 years older than the other.
    I prefer GSC atm when it comes to overall ffb and RACE when it comes to grip-feel weight-transfer :)
  6. Rob Shillito

    Rob Shillito

    I agree in terms of the same technology then GSC is leaps ahead of both rFactor and race07
  7. Marian Zelenka

    Marian Zelenka
    The downforce is strong with this one. Premium

    @Rob Shillito I wasn't very hooked because of the FFB, but then a very simple edit in control file according to realistic feel mod changed everything. I feel tires now, but it's still not the best. Old game anyway.
  8. David Ignjatovic

    David Ignjatovic

    No question rf2 has raised the stakes, but let's not exaggerate ok, also not every car in rf2 is 100% IMO, granted those issues might be resolved as the build progresses.
    Not sure which wheel you're using or cars you're driving, but GTR EVO has very good FFB and general car behaviour, far better than people give it credit for.
    • Like Like x 3
  9. David Ignjatovic

    David Ignjatovic

    One of the things that can't be denied about GSC 2012, is that the overall package of physics, FFB, visuals and sounds are a beautiful combination.
    • Like Like x 2
  10. Matt Clark

    Matt Clark

    Just going to put my opinion across about this topic because the title itself started to bug me. Race 07 has very poor physics for FWD cars i.e Mini/ WTCC cars. The BMW WTCC cars are even worse, the tire wear is completely wrong for a RWD car, how many RWD cars wear their front tires out faster than the rears? Personally I think RF2 actual grip levels and physics on the Clio and Megane are extremely realistic. You actually get the feel for the sticky slick tires that your on and can feel the car moving around in the braking zones and you can predict the movements of the car. I understand why the grip levels on Race 07 are like they are, because if the grip level was more true to life then the lap times around the modeled tracks would be no where near the actual real life times as they are aiming for a full simulation after all. If anyone has a disc version of Race 07 I suggest installing the offline version and doing a session on a track and then go back to the current steam version and notice how much the tires physics have changed over time.
  11. Tim Meuris

    Tim Meuris

    hmmm... interesting observation, Matt. I've only driven simbin games.
    Time to try RFactor as well methinks...
    They do have the same engine, right?
  12. Bram Hengeveld

    Bram Hengeveld
    Administrator Staff Premium

    Yes, Game Stock Car will provide us a new FWD league car: The Mini Cooper :)

  13. Hiroshi Awazu

    Hiroshi Awazu
    Off Topic Moderator

  14. Chronus


    It is an observation, his opinion. Wrong, in my view, just another iteration of the classic "what I have now is better than yours"...

    rFactor was built upon/with isiMotor2, whereas rF2 is what ISI defined based on isiMotor2.5, a more advanced version of the same engine.

    The thing about Race07 which some (deliberately) confuse is that, being based on isiMotor2, it has great potential but is the result of SIMBIN's customization and calibration. Meaning, if you find something wrong with it, you can always tailor it to your needs or views or data.

    As for grip levels being what they are in Race07...

    Again, misinformation pure and simple by that poster. Or lack of knowledge.

    Do the math yourself and check the levels of lateral and longitudinal forces reached. You'll understand that, while the "grip levels" can definitely be improved, they are not as bad as he/she makes them look.

    Regarding rFactor, you'll like it. Some modders did a fantastic job and for sure you'll like their work.

    NKP multiplayer is available and not quite dead. There was a NG member who posted months ago a list of servers for various cars, including the Abart. Granted, not easy find racers, but it is still possible to find them.