1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. #GiveAwayFriday. Win a copy of F1 2017 - The Game. Click here to join.

Improving BTB's export time...

Discussion in 'Bob's Track Builder' started by R Soul, Aug 14, 2011.

  1. R Soul

    R Soul

    Messages:
    958
    Ratings:
    +190
    This may be old news to some, but I imagine it is new news to others (including me).

    For a long time I just accepted that my track took 3 or 4 minutes to export because it has quite a bit of detail. I've always known that inaccessible things need not have their collision flags set, nor in some cases receive light/shadow. However I never needed to think about turning them off for terrain until just now.

    I split up my existing terrain segments so that things outside the barriers were separate from the things inside. Then I turned off their collision properties, as well as receive light and shadow (these are from light/shadow cast by objects, not general ambient light). Now it takes just 30 seconds. \o/

    It also seems to load quicker in Scene Viewer. I've yet to try it in rFactor, but I expect greatness.


    Another thing that helps is to deselect the option to overwrite the AIW file.

    Anyone else have suggestions?
     
  2. Lee Knight

    Lee Knight

    Messages:
    956
    Ratings:
    +242
    And CAMS too?
    If they haven't been or already are done that is.....
    Not that they're a huge drain or anything, but the options there....
    Cheers for the tip though R Soul!