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Importing Deforms

Discussion in 'Bob's Track Builder' started by TIMSTABABLE, Apr 9, 2013.



    Hi, I am trying to export this as an object and import to BTB via Xpacker. (track ripped into 3dsmax)

    Every time I export, the highlighted objects end up connecting with each other and forms a kind of a messed up roof across the whole track.

    If I delete the objects, its fine. But some objects I can not delete, like the bridge sides/roof.

    Also importing this object with all the pivots on 0, BTB somehow rotates it so its vertical?

    I am unsure how to create pit entry's and AIW files ect with 3DsMax, so have to stick with BTB,

    Any help would me much appreciated.

    Cheers, Tim


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