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iam afraid so much unfinished :)

Discussion in 'Assetto Corsa' started by Benjamin Hellmann, Nov 24, 2013.

  1. Benjamin Hellmann

    Benjamin Hellmann

    Messages:
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    +18
    hi,
    when i drive other simulations (pcars, rfator..) i notice how much there is to do.
    1. weather(rain)
    2. night- day
    3.flag rules (stop and go, drive through, disqualified)
    4.pitstops
    5.AI
    6.multiplayer
    7.Drag racing
    8.apps( tyre temperature....)
    9.little bugs, i dont know if it all works correct like photomode, car setups, graphics, performance(on pcars i can play with highest settings).
    i hope somebody cares about it in my opinion there are less discussions.
    ben
     
  2. Lazarou

    Lazarou
    Premium

    Messages:
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    +881
    You do realise this is on early access and not the finished product? It's only been out 2 weeks. How long has pCars been in beta?
     
    • Like Like x 2
    • Agree Agree x 1
  3. Dinca Andrei

    Dinca Andrei
    Premium

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    This is the same discution like it was for pCars at the beginning...and that game got alot nicer after time.It looks stunning with all those effects,but even so,the physics does not feel right yet,at least last time i checked.
    I am impresed by the visual quality but i cant say the same about cars handleing,of course things might change,its not finished either,just like AC.
    There is nothing that can stop someone to enjoy every race game or SIM out there...
    From what i know and read here and there:
    1.Not in ver.1.0
    2.Not in ver 1.0
    3.Dont know
    4.I might be rong but i think it will be in ver.1.0
    5.AI will be in ver.1.0
    6.Multiplayer also in ver.1.0
    7.Drag racing as i saw some pictures might be in ver.1.0 aswell
    8.Apps are there and doesnt matter if they will make or not,modder will fill the gaps.
    9.This things you can read on AC support forum to make yourself an idea and if you run pCars at maximum setting than AC should run smooth as silk,because its not so demanding as pCars.
    There is not that much technical discution about everything in AC here at RD,but as i said you can find alot of talk about this things on AC support forum,than you can come back here and share your thought with others:thumbsup:.
     
  4. Raig Strehlow

    Raig Strehlow

    Messages:
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    +60
    Pitstops are mostly done they said.
    They work on AI, Multiplay and Damage System.
    Drag Racing is already included, not online/available though.
     
  5. Radek Zukowski

    Radek Zukowski

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    Sherlock Holmes would be proud.
     
    • Haha Haha x 2
  6. XN-Sigma

    XN-Sigma

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    I don't know about this one, pCars tends to run better here than AC, considering it has more advanced graphics and up to 63 AI cars on track. Actually, there is something odd between both games, pCars tend to play "nice" even at lower framerates while AC feels god damn horrible at anything lower than 60fps, I'm not sure what exactly is the problem, maybe it's the known "spikes" in AC's framerate that makes it feel bad when lower than 60fps, pCars somehow doesn't feel that bad at lower framerates, maybe it has to do with that render ahead option which I leave at max, I don't really know but it's how it feels to me. :O_o:
     
  7. Dinca Andrei

    Dinca Andrei
    Premium

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    I just tried pCars today and with settings high-ultra.HDR Off,blur Off and some other things,i had from 45 to 60 fps...what it was shocking was that at this fps i had the same visual lag from the ingame wheel as i had from AC at around same fps...
    Now i tried to match the both game graphical settings in a away and in AC i have between 100 and 120 fps and pCars 55 and 65....i know pCars has more options on the graphics setings but right now AC delivers better fps on my system...and not to mention the physics..
     
    • Agree Agree x 1
  8. Jorge Alves

    Jorge Alves

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    This is very good news ... where did you get this info?

    Would also like to see this one ... but if pit stops will be there in v1.0 i can say im very happy
     
  9. Si3v

    Si3v
    Kunos Simulazioni

    Messages:
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    I'd like also to know where you read about pitstop almost done...
     
    • Haha Haha x 8
  10. Raig Strehlow

    Raig Strehlow

    Messages:
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    +60
    facebook and a video about pitstop animations, etc. :D
     
  11. Si3v

    Si3v
    Kunos Simulazioni

    Messages:
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    ah ok, so if everybody agrees we can say we have pitstops: A man that moves a lollipop.
    Deal? :)
     
    • Haha Haha x 4
    • Winner Winner x 2
  12. DennS

    DennS

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    They don't do much more in real life either, do they? :p
     
  13. Risto Kappet

    Risto Kappet

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    Well you cant really say that, game has been in development for 3 years now.
    Most OPs points are surely to be added, but an official future-look by the devs regarding multiplayer and how hardcore the physics will go would be very welcome :)
     
  14. Samuel Fuller

    Samuel Fuller
    Premium

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    um how hardcore do you want the physics? Are we even driving the same sim?
     
    • Like Like x 1
  15. Simon Kaminski

    Simon Kaminski

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    U want UNREALSITIC undriveable ice physics or what are you talking for?
     
  16. Kristóf Kerekes

    Kristóf Kerekes

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    And in one of the topics I claimed that people DO realize it's a BETA thingy. This makes me turn a whole 180 degrees around and step into oblivion.
     
  17. Jari Vinnari

    Jari Vinnari

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    I like what they have achieved with beta but my biggest wish is that multiplay will be great and available soon.
     
  18. Risto Kappet

    Risto Kappet

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    +49
    I meant more like netkar pro