Some of you might have tried Dead Heart, my snow rallystage for rbr and wondered how the hell i did the snow banks well im going to show you just how to make them... 1. Heres what the road looks like, we have the snow road and we have the roadside (which is as you can see built like the road) 2. To make it simple in the material editor we can paint the near side of the road red and call it martinez and the remaining area blue and call it pangaea! 3. Then we cover the roadside up with a simple wall shaped and textured like a snowbank! (make it not collide and not driveable) 4. Now lets export this track and open the mat.ini with material editor (avaliable in c:/program/bobstrackbuilder/support/rbr) And now we assign the near road (red martinez) with the snowwall material, this will make martinez really suck... you into the blue area just like a snowbank/snowwall sucks you into the deep snow when you hit it! 5. And then we assign the roadside (blue pangaea) with the snowwall_bottom material which makes the car strugle to move forward like you are in deep snow (very good material also for sand) Ok now youre done! you will have snowwalls and you will feel them, its time to have fun in this white hell!