Horrible framerate after crash in WTCC 07, Porto

Hey all
I'm actually playing the game-theme solo championship of Race 07, the WTCC '07. I'm driving an Alfa Romeo.
I'm at race #6, Porto in Portugal. It's a tight street track. Hard to not hit some wall somewhere.
The thing is, anytime I hit a wall with enough momentum to do damage, be it head-on, backwards, or even sideways, the game suddenly drops to a HORRIBLE slide-show framerate. And I'm talking like 10 fps or worse here. There's been a couple times where I was able to keep driving, and the framerate slowly improved, but never back to the smooth normal framerate.
I'm driving with a full grid, full damage, graphics settings on high except shadow detail at medium.
Porto is the ONLY track so far that I've experienced this on.
My system is:
Win 7 Pro
Pentium D dual 3.4 Ghz
3 gigs RAM
Nvidia GTX560 Ti w/1Gig VRAM
80gig SATA HD
On Motherboard audio.

I have done some tinkering in my .plr file, but nothing I can see that should be affecting framerates as such. I also have a bunch of mods (cars, tracks) installed. I DO have SimManager installed, so I suppose I could go thru and un-install ALL my mods, then check and see if the problem persists .. but <sigh> what a tedious PITA that would be.

Basically, I'm hoping someone out there is familiar with this problem and might be able to direct me to the quickest way to fix this. .. Clearly, not crashing is probably my best bet. However, that's rather unlikely over the course of the two races. LOL :p

Thanks in advance!!
 
I've done further testing, and solved the problem for now.
My temps are fine and my computer isn't dusty. Reducing draw distance did nothing, and the gfx card is controlling v-sync.
I tested the same course in solo practice mode with the same car - Alfa 156 from WTCC '07. .. The horrible framerate after crashing (regardless where I crashed) continued. .. I tried the same thing with other cars. No framerate drop after crashes. .. now THIS is a curious thing, ain't it?
I had NO IDEA what was going on here, so I moved to my next step: I replaced my modified .plr file with the original .plr file (which I had, of course, wisely backed up before modifying it).
LO! All problems disappeared.
Now, I really don't know what in my modified .plr would cause this single car (the Alfa 156, WTCC '07) to be the only vehicle to cause such horrible framerate drop, and only at this track (Porto '07)
This is very very very strange to me.

Anyone got any ideas?
If anyone is interested in taking a look, here is my modified .plr file :: http://pastebin.com/CDzm3knz
 
Well, everything is working fine now that I went back to the original .plr file .. and then made some alterations to it again. I'm guessing that it was increased particle and/or smoke detail that was causing the framerate drop. Gotta be careful hand-editing the .plr file.
 

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