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Tracks Hockenheim Historic 2.02

Hockenheim Historic for GSCEx

  1. Patrick Giranthon submitted a new resource:

    Hockenheim Historic - Hockenheim Historic for GSCEx

    Read more about this resource...
    • Like Like x 3
    • Winner Winner x 2
  2. Thank you Master ! ;)
  3. Rainmaker

    @ Simberia @Simberia

  4. Kenny Paton

    Kenny Paton
    Backmarker Champion 2015 & so far this year. Staff Premium Member

    Another great addition Patrick.:thumbsup::thumbsup::thumbsup:
  5. Hm, performance is very bad on this track for me. Was playing Goiania before and it was going 90+ on full max/ 4xAA. Here it is 60 for most of the lap and even drops into the 50s...Everything looks very outdated here, I have no idea why the performance is bad.
  6. I dont have problem with triple screen. Strange. Perhaps because of the trees? Anyway 60 is not too bad. I use vsync and 60 fps
  7. Hi Patrick. Any chance of monaco 88?
  8. Stephen Bailey

    Stephen Bailey
    Premium Member

    Finding A LOT of armco barriers are not...solid. Outside or inside of turn one, about halfway down the straight between the first and second chicane is not solid. A couple of other people have reported falling through armco at other points of the circuit too. We were hoping to use this version for our league race this Saturday. :/ Outside of that though, it is fantastic!
  9. Ok, will try to give a look and tell you what to do for your race
    • Like Like x 1
  10. Thank you for pointing that Stephen. I did not change these things and the original track had wrong parameters. I did not seen them, I am a clean driver :roflmao:
    • Like Like x 1
  11. You race should be ok Stephen :)
  12. Stephen Bailey

    Stephen Bailey
    Premium Member

    Thank you very much good sir! :) Once again, absolutely loving the track. My teammate said it's the best version of the old Hockenheim he's driven.
  13. Thank you Stephen. I put many energy in it. I am happy your teamate likes it. Tell me if something is still wrong.
    To be perfect some buildings textures should be redone, but.. later.
  14. Thank's Patrick amazing job again. ;)
  15. I hit a wall on the outside of turn 1 somewhere along the exit and rather than bouncing it was like running into a barrier made of playdough. I stuck firm. I'll see if I can find it and screen cap it.

    Also there's a severe bump that seems to coincide with the painted mark for the end of Sector 1. I wonder if thats a mesh error. Otherwise its a blazing fast and exciting track.

    What year is this supposed to be modeling btw?
  16. I think it is 1990
  17. Very well done. Scary track though, with those long straights, must brake on time :laugh:.