• So long as all your wheels are pointing in roughly the same direction, you should be fine.
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EU HistorX World Sprint Tour Wk5 @ AF-RF1 - Thursday 19th January 2017

Discussion in 'rFactor Racing Club' started by Denis Betty, Jan 12, 2017.

Added to Calendar: 19-01-17
  1. Denis Betty

    Denis Betty
    Donut Den - Retarded HistorX Club Racer Staff Premium

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    WST.jpg
    If you are a fan of oldschool racing with vintage cars from the 50's, 60's and 70's this is the club race to join.
    All premium members can sign up for this event and we have unlimited slots available so make sure to bring a friend. Sign up below and make sure to tag fellow community members who you think are up for a challenge.
    Not a premium member yet but interested to race with our group of friendly drivers? Click here for more information and learn how you can participate as well. See you on track?!

    Server Name:
    RACEDEPARTMENT.COM
    Server and Teamspeak Password: click here
    Racing Club Rules: click here


    *DOWNLOADS REQUIRED FOR THIS EVENT*
    Track: AF-RF1
    Pit box allocation: Download
    GTCC-A0 skinpack: Download
    (For anybody who doesn't already have it installed)

    Race 1
    Practice start time:
    GMT 19:00 (20 mins)
    Qualification start time: GMT 19:20 (10 mins free laps)
    Race start time: GMT 19:35 (17 laps)

    Race 2
    Practice start time:
    GMT 20:00 (20 mins)
    Qualification start time: GMT 20:20 (10 mins free laps)
    Race start time: GMT 20:35 (17 laps)

    Cars: GTTC-A1
    Porsche 912 '68 (yes it's a 912)

    Entry List
    1. Denis Betty
    2. Stuart Thomson
    3. Hans Sneep
    4. Allan Ramsbottom
    5. T_rac3
    6. Yves Larose
    7. Jack Smith
    8. Roland

    9. Free slot
    10. Free slot
    11. Free slot
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    UTP #10
     
    Last edited: Jan 19, 2017
  2. Denis Betty

    Denis Betty
    Donut Den - Retarded HistorX Club Racer Staff Premium

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    Welcome to World Sprint Tour Week 5. The aim, as always, is to produce action packed, 25 minute races, where everybody is involved in a dust up with a close rival, irrespective of overall pace.

    Soooo then.....Bonyring appeared to kick up a bit of a brouhaha, some say contretemps, some say imbroglio. I am guessing that the slow and easily controllable nature of the cars, along with the open, flat, wide and paved nature of Bonyring's corners meant that liberties got taken initially and objected to subsequently. Lessons duly learned. We move from "Brazil" to "Italy" and afdelta's AF-RF1. RFactor came out end of August 2005, and AF-RF1 appeared at the end of March 2006. The fact that it's still more than viable for our purposes is testament to it's enduring design. We start in the Gordini 1300 on Tuesday, move on to the Porsche 912 on Thursday (for those of you who haven't noticed it yet, this car was a secret Christmas present from Stuart in the last A0 skinpack update, v1.04) and we finish off in the TVR Grantura on Sunday.

    The Gordini is a nice familiar start for us, controlling the swaying and sliding. The 912 is actualy lower powered than the Gordini, but has 20% more torque. It shares some familial traits to the 911, but is slightly better balanced due to the smaller lighter engine. The Grantura shone on the wide open spaces of Silverstone, so let's see how it handles a more cramped and tight arena. AF-RF1 has a multitude of features that give it a different character from Bonyring - banking, sawtoothed kerbs, pedestrian style kerbs, slippery grass and gravel on the inside and outside of narrow kerbs... Quite a different proposition, all told.
     
  3. Stuart Thomson

    Stuart Thomson
    The Stoat Without Fear ™ Premium

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    Sign ups pls :thumbsup:
     
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  4. Hans Sneep

    Hans Sneep
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    • Like Like x 1
  5. Allan Ramsbottom

    Allan Ramsbottom
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    • Like Like x 1
  6. Allan Ramsbottom

    Allan Ramsbottom
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    where is the upgrade m8??
     
  7. Stuart Thomson

    Stuart Thomson
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    The 912 is a separate car rather than an upgrade - but it is in the A0 skinpack, rather than the A1.

    Click Me for A0 pack

    Install as usual and allow overwrite.
     
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  8. T_rac3

    T_rac3
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    • Like Like x 1
  9. Yves Larose

    Yves Larose
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    • Like Like x 1
  10. Jack Smith

    Jack Smith
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    • Like Like x 1
  11. Roland

    Roland
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    [​IMG]
     
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  12. Stig Bidstrup

    Stig Bidstrup
    Jarek Says- "900 degrees of rotation" Premium

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    [​IMG]RACE 1
     
  13. Peter Stokman

    Peter Stokman
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    on my way to the track
     
  14. Stuart Thomson

    Stuart Thomson
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  15. Stuart Thomson

    Stuart Thomson
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    Also - the feedback about the 912 I took from last night is:-
    1. Engine too fragile - Agreed. I will endeavour to use a more robust engine as my base and tweak the torque curve to get the performance about what it was last night.
    2. Engine labours on 2nd>3rd upshift - Partially agreed. I'll look at both the gears, the torque and the mass, but I don't want to make it too fast, otherwise it won't fit the group. A0 is about compromises and making the most of not very much.
    3. Car too stable - Disagree. That's the nature of a 911 chassis with half the power. The lighter 1.6L engine naturally moves the longitudinal CG towards the front away from the rear a little (it's still 59.5% to the rear, incidentally). If you want the rear to be more slidey, you will have to do that via suspension, brakes and/or diff, as you won't be able to do it with power. Making it able to do that would again take it out of this class. I think rake (rear ride height minus front ride height) is the most adjustable and progressive way of loosening the rear end, especially under braking.
    I'll do some testing and release a tweaked 912 in a future skinpack version :thumbsup:
     
    Last edited: Jan 20, 2017
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  16. Denis Betty

    Denis Betty
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    I thought the racing last night was great. Apart from the fact that I wrapped it round a lamppost (R1) & blew my engine (R2), but that's my own fault. Others made it to the finish.
    In think the engine is possibly a touch fragile, but apart from that, I think the car is great too.
    Looking forward to Sunday. :)
     
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  17. Stuart Thomson

    Stuart Thomson
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    Yeah - engine fragility (tempered by maintaining the same sort of group pace) is definitely the main thing...plus I suspect that if the engine is a little hardier, people will be able to rev a little harder/longer and better manage any gearing gaps.

    Two birds, one stone.
     
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  18. Peter Stokman

    Peter Stokman
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    two flies in one stroke
     
  19. Yves Larose

    Yves Larose
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    @Stuart Thomson

    one thing i have notice is that my engine health with rFDynhud is not working properly it bearly goes donw and it does that with all the cars you have created. Another thing on my rpm in my hud the red line is still the one from the original cars instead of the new engine specs.

    About the 912 engine fragility i don't think its too fragile, most Porsche engine in the mod are that way so i wouldn't touch that, in race 1 i was shifting at around 6300 rmp all race long and the engine have lasted in race 2 i was pushing it and shifting at around 6700 rpm and the engine only blew at the end of the second to last lap.
     
  20. Stuart Thomson

    Stuart Thomson
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    You mean the rfactor HUD tacho, or the in-car rev counter?

    If it's the former, I'll have a look to check it, but max rev is specified in all the engine files.
    If it's the latter, then yes that's true - you'll need to read the max power rpm from the car selection screen and shift accordingly. I'm not going to get into changing dials per car model as that is all a step too far (editing the models, hdv mappings etc) for what we use these for - as long as we all know the rules, then we can either live with it or just not use the cars if it's that much of a problem.
     
    Last edited: Jan 20, 2017