• "Auto racing began 5 minutes after the second car was built." - Henry Ford
  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Dear Guest. Follow RaceDepartment on Twitter, Facebook, Instagram, Twitch, Steam and YouTube.

Historic Cars Mods

Discussion in 'Stock Car Extreme' started by Gabry_R, Jan 25, 2016.

  1. Gabry_R

    Gabry_R

    Messages:
    29
    Ratings:
    +2
    Are there any historic cars mods(up to date) for GSCE?

    I love to heel&toe and to drive older cars, and I'd love to have some in GSCE, but I can't really find any....I know that the HistoriX mod was converted but it looks like it is not up to date and I should change all steering lock parameters which I simply don't have the time for.

    So yeah, anyone know any historic mod? Conversions are okay, as long as they are up to date or don't contain hundreds of files to modify like the one quoted above :)

    Thanks in advance!
     
  2. Warren Schembri

    Warren Schembri
    Premium

    Messages:
    694
    Ratings:
    +365
    If you know where to look, the Historix mod has been updated with the steering lock parameters
     
  3. Kevin Knorpp

    Kevin Knorpp

    Messages:
    548
    Ratings:
    +161
    I used the conversion tool and have no lock issues. All I had to do was move the sound files to their parent folder.
     
  4. Gabry_R

    Gabry_R

    Messages:
    29
    Ratings:
    +2
    Umm I'll look for it then :)

    @kevin, ah great, I didn't know they'd updated it :)

    Thanks for the help!
     
  5. Barney68

    Barney68

    Messages:
    91
    Ratings:
    +17
    Helpful :thumbsdown:

    To OP, seach on google for Textcrawler, it makes mass text replacement easy with planning especially as you can filter file type i.e.HDV to apply changes.
     
  6. xnorb

    xnorb
    Premium

    Messages:
    1,641
    Ratings:
    +504
    May i ask what's speaking against firing up rFactor 1 or GPL?
     
  7. P*Funk

    P*Funk

    Messages:
    897
    Ratings:
    +335
  8. Gabry_R

    Gabry_R

    Messages:
    29
    Ratings:
    +2
    That sounds really cool thanks! :thumbsup:
    I'll take a look at it!

    I honestly can't figure out how to configure my ffb properly in both rfactor 1 and 2, that's what's keeping me from playing them...I've followed countless guides but the ffb always feels just...wrong for some reason.

    I have a g27 :)

    I'll download it and give it a try tomorrow! Thanks!
     
  9. P*Funk

    P*Funk

    Messages:
    897
    Ratings:
    +335
    Well GSCE uses realfeel which is what people have used to improve their rFactor 1 FFB. For rFactor2 I think its got fantastic FFB but its different than all other sims. In fact most sims feel very different so in order to enjoy the entire pantheon of available racing sims it takes a bit of learning to adapt to a different conception of what constitutes feel.

    With respect to the 74 RSR I find that the default set up is just atrocious and is only fun in ways that are consistent with wrecking. In order to make it more drivable in a straight line you need to push Coast to max (70%), soften the rear by 10, then push the front ARB up to something like 34 or 38. Use 540' steering with 23 Lock and you should be set. I also found that the FFB was inverted the latest time I reinstalled it so to invert this without having your main FFB settings inverted relative to every other car just press RCtrl-Num8. You can pretty much adjust front grip relative to fun-fun-sideways-fun with the front ARB but in order to be stable-ish you need to accept a bit of mid corner understeer I think, at least without doing lots of tweaking so don't get too greedy on the throttle. Hope that helps.
     
    • Agree Agree x 1
  10. Warren Schembri

    Warren Schembri
    Premium

    Messages:
    694
    Ratings:
    +365
    ok, to help out the original question of this thread, you will find what you are looking for on xtremefactor