Helmet for DynHUD

Hi there,
I just found this video on the tube:
I think they used it on rFactor2 but maybe I am wrong (I have only rF2 demo).
Have someone tested it on GSCE?
I think would be great to test it when vr will be supported but I have no idea how to...
:p
 
Last edited:
Just put a painted foil on your monitor :)

Did you know that you can see your nose?
Yet our brain filters this information because it's of no use.
Also our eyes can't focus on something as near as the inside of the helmet and focus on areas further away at the same time, so the (ignored by our brain) helmet would only be a blurry mess anyways.

I understand that in times in which youTube and TV replace real world experience people asking for stuff that's only visibile through a camera and never through our eyes in real life, but if there's one thing i call absolutely useless then it's this helmet visualization.
 

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