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Helmet for DynHUD

Discussion in 'Stock Car Extreme' started by DaVeX↯, Sep 27, 2015.

  1. DaVeX↯

    Premium Member

    Hi there,
    I just found this video on the tube:

    I think they used it on rFactor2 but maybe I am wrong (I have only rF2 demo).
    Have someone tested it on GSCE?
    I think would be great to test it when vr will be supported but I have no idea how to...
    Last edited: Sep 27, 2015
  2. Yea it works also in GSCE but you must have the rfdynhud installed i have test it and had no prb
    but look at the read me in the download link it owerwrite files and not forget to set a key to open or close it
    it is only useful when driving in cockpit view

    I think addons that works with rf1 also works on GSCE ;)
    i not think it is a rf2 mod the video is from 2012 and the addon was added on rfcentral site https://www.rfactorcentral.com/detail.cfm?ID=Bruces Animated Helmet Cam Views
  3. DaVeX↯

    Premium Member

    Would be great a default Reiza helmet cam in options in my opinion...
    thanks for your testing
  4. xnorb

    Premium Member

    Just put a painted foil on your monitor :)

    Did you know that you can see your nose?
    Yet our brain filters this information because it's of no use.
    Also our eyes can't focus on something as near as the inside of the helmet and focus on areas further away at the same time, so the (ignored by our brain) helmet would only be a blurry mess anyways.

    I understand that in times in which youTube and TV replace real world experience people asking for stuff that's only visibile through a camera and never through our eyes in real life, but if there's one thing i call absolutely useless then it's this helmet visualization.
    • Agree Agree x 3