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Headlight projector and cockpit window alpha transperancy issue

Discussion in 'rFactor' started by Gringo, Dec 17, 2015.

  1. Gringo

    Gringo
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    Has this problem ever been solved in rFactor?

    Cockpit window materials normally use an alpha channel to enable various levels of transparency such as the window itself or a sunscreen / banner.

    However when I turn on the headlights the areas that should be opague become transparent.

    Is there an answer to improve the night racing experience?
     
  2. Gringo

    Gringo
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    After a few stints searching for details... I have answered my question.

    The answer is rFactor 2. (and the new bias feature to solve troublesome alpha sorting issues)

    :cool: