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Featured GTR 3 by SimBin Coming in 2018

Discussion in 'GTR 3' started by Paul Jeffrey, Jan 31, 2017.

  1. Interesting how the hype begins and we basicly know nothing about the game yet and have just seen two pretty screenshots. Besides the fact that I would rather see sim devs setting new benchmarks in terms of physics first or atleast getting the basics right, before they even think about who they want to cater for, I haven't read any word on physics in the whole article wich leaves a sour taste.

    Every new racing game these days is like: we have some pretty graphics (wich is fine and dandy), nice sound and some great licenses but no word on physics or similar aspects and we plan on pleasing as many people on as many platforms as possible. Anyway, I saw how Project Cars turned out, so I will rather stay reserved and be happily surprised if it is a highly improved GTR2. Other than that, good luck with the project. :)
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  2. Christian Moreau

    Christian Moreau
    Don't ask me to say aboot... Staff Member Premium Member

    Being a big Raceroom fan, it's going to be interesting to see how this plays out in terms of the development of that platform. With the iRacing-like ranking/licensing system coming into effect this year, further advancements into the tyre model, 24-hour cycle, weather system, track evolution, etc., would be nice things to have in order to compete with iRacing.

    Only time will tell! :):x3:
    • Agree Agree x 1
  3. DaVeX↯

    Premium Member

    ...maybe the "not rF3" project was the "GTR3" one?
    Maybe they are helping them...btw, I am curious abot raceroom future now...what of the 2 games will pass between them?
  4. It's kind of funny when developers talk about simulation on PC and a different approach on console for casual gamers.

    In my vision, simulation stays the same on both PC and Console. The physics engine must be the same.

    What changes are the driving aids and pad filters you can cutomize to make the driving less frustrating.
    Developers can let you select simulation mode or arcade mode where what changes are just driving aids.

    I really hope to see GT1, GT2, GT3, GT4 classes, 24h race championships, VLN, BTCC, WTCC and so on.
    Last edited: Feb 2, 2017
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  5. Awesome news. Loved GTR, loved GTR2 more and cannot get enough of R3E. Also a big fan of Race Pro on Xbox 360 when it came out and it was probably the most simlike console racer ever (at the time) so I have high hopes for GTR 3. Simbin have produced a stable of thoroughbred racers and there's no reason to think GTR 3 will be any different IMO
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  6. If that makes me happy, I'm glad we're gtr3. When gtr2 is the best simulator in history
  7. Thank [D]uck for that, they got rid of the ISI Gmotor Engine, that Graphics engine should have been killed with Fire Decades ago.
    If they implement the Unreal 4 engine well enough with their own physics engine, I hope other simracing developers follow suit, and ditch that graphics engine once and for all.
    • Haha Haha x 1
  8. Rupe Wilson

    Rupe Wilson
    Senior HistorX club driver Staff Member Premium Member

    Remember this.
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  9. whatever they do, they shouldn't repeat the mistakes others did. getting tired of those half-assed sim(cade) games.

    but good luck, UT4-Engine with R3E Sounds is allready a solid base.
  10. 2 things, first, i hope consolization doesn't hurt it, the praise to Codemasters is not a good thing in my book.
    Second, i hope WEC is featured, that would be killer.
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  11. News of the year!!! Bring it on
  12. *Inserts Randy Fap meme* :confused::cool:
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  13. Agree.
    Codemasters are doing that for DiRT 4, with the choice of Casual and Sim handling, but the Physics engine is the same.
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  14. Paul Jeffrey

    Paul Jeffrey
    Sim Racing News Editor Staff Member Premium Member

    So far as I am aware, the physics engine will indeed stay the same, with appropriate adjustments and features available to make the experience less daunting for those coming from a more casual position.
  15. Andrew Scott

    Andrew Scott
    Virtual Hoon! Premium Member

    This all sounds grand, but personally I'll wait to see the proof in the pudding. In the past 2years Ive seen claims of "it will be this it will be that" only to be disappointed. When is a Dev going to build a FULL sim and not water it down for the financial benefits or consoles. At this rate I might have to take up iRacing :whistling::rolleyes::laugh:
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  16. Caramidaru Andrei Bogdan

    Caramidaru Andrei Bogdan
    Mr. C Premium Member

    yeah, I really hate this kind of announcements with one year ahead, what I am supposed to do now?1 YEAR?and like all new projects, i am very sceptical especially that money talks (I mean this will be a product that needs to make a profit) so catering for both PC and consoles and for hardcore sim racers and arcade will be a huge factor.
  17. 1 year is nothing compared to the 4 months we need to wait until D4. :(
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  18. For those worried about combining the two approaches, others with really long memories will remember the original GTR had an arcade mode as well as a simulation mode.
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  19. Yeah, best sounds I never heard on any sim.
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  20. Yep, no reason to change it anyway, their isi code probably have been changed way too much to just drop it

    A simulation mode that had to be updated by the NAP ;)