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GT Academy 2013 Starts Now

Discussion in 'Gran Turismo 6' started by RaceDepartment, Jul 2, 2013.

  1. RaceDepartment

    Administrator Staff

    View the Post on the Blog
  2. Downloaded it and played it. Apart from a few subtle handling changes, it's pretty much the same game as GT5, which I got very bored of, so won't be getting GT6.
  3. Alex Townsend

    Alex Townsend
    Premium Member

    Agree completely with you Marcin
    Although it was very early this morning, (6am), and I may have been a little bleary eyed but I wouldn't have known I was playing GT6 over GT5 at all.

    Graphics are the same although there are slight handling tweaks which may mean I need to alter my GT2 set up to accommodate for the extra 'wobble' i get from minute touches on the steering wheel.

    I will be playing with fingers crossed to get a real international race seat, but after that, I doubt I'll be getting the game...
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  4. The top runners drives just as I predicted, drifting through most of the corners. IMO driving a racing car is all about precision and smoothness. Im 3 seconds off pace and I could probably shave off 1-1.5 seconds off, all without drifting but that's not enough to be among the top runners.
  5. I was about 0.5s off each best time when I tried, wasn't drifting or going sideways though. But that isn't my problem.

    1. I'm having difficulty judging the car, feeling what its doing. I don't find it very predictable and I'm just having trouble driving the thing consistantly enough to put it all together. With that said I don't feel I need to be going sideways around this track to get a top 50 time.

    2. My brake pedal has a bit of rub and sometimes it will stick when I dont want it, lost a lot of attempts because of this, wish they would let me put some bloody deadzone on it.

    I won't bother with the competition though, not enjoying/feeling it enough when driving the car. No doubt the times will keep dropping as people put in thousands of laps/attempts until the stars align.
  6. Still no Fanatec wheels support... = disappointed.
    My wheel (PWTS) results extremely heavy, the fan start to run after few minutes! I don't want to damage my wheel, so I can't run GT6 (or GT 5.5??) till its developers will strive to make a decent device support.
  7. Can´t you adjust the ffb strength and activate active steering?

    I have strong and 5 in ffb strength on my 320 mm rim and it works fine. Steering work a lot better now I suppose I get 900 degrees now and more steering lock so I can be a bit smoother.
  8. I can't really find much difference so I will be sticking with GT5
  9. My csr elite/custom uber pedals work fine on it. I mean, u have to plug the ps/2eeerrrrj-45 thingamabob in to your wheel, and then a usb cable from your wheel (which is easier said than done the way i have it mounted)instead of using a separate USB connection for both the wheel and pedals. But then again doesn't ms use that antiquated proprietary infra-red connection for the soon to be incompatible but officially licensed wheel hardware, as well as degrade the granularity of the pedals' signal the same way the ps3 does. I suppose the Xbox compatible and licensed wheels are technically "supported" by forza, but there is less customization for the fanatecs on FM4 than gt5/6 because MS forces all racing wheels to use the same xid interconnect, hardware controller driver, and API as the comparably simple MS "wireless" (infra-red) wheel whereas GT5 supports just about any hardware you can throw at it because of the non-proprietary interconnect it uses. This allows basically any pc sim racing hardware to be used as long as it is based on one of the 3 commonly used controller drivers that almost all racing sim hardware uses as long as said hardware can be connected via a singly USB port.
    Basically, what I'm trying to say is, fanatec based their wheel hardware drivers on the G25's so all you have to do is turn it on, plug in the USB cable, hit select and the tiny button next to select and the set up the button mapping as if it were a g25.
  10. Kevin Ascher

    Kevin Ascher
    #47 Roaring Pipes Maniacs

    How sad is it that the fake sim GT 5.1 is used for this and no real simulator?
    The idea itself is great but if you have to drift around corners and use handbrake to be fast on Silverstone, it's ridiculous.
  11. Chris Butcher

    Chris Butcher
    Red Bull Gridsters 2012 Champion

    Agreed, watched a hotlap of the quickest UK driver and it was just ridiculous. As a simracer for the last 4 years, it was just an impossible style for me to adopt. Would really love to see these guys try drive a real racecar like that.
    Last edited: Aug 9, 2013
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