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Misc Generic F1 2016 physics for the Ferrari SF15T mod 1.1

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Qazdar Karim submitted a new resource:

2016 Generic F1 2016 physics for the Ferrari SF15T mod -

Few months ago, i have been working on some 2016 F1 car physics for the OSRW league, and today i decided to release them for the Ferrari SF15-T mod.

These physics were made before the start of the 2016 season, my idea was to have a mix between a Red Bull style chassis and a Mercedes engine.

DRS has been disabled due to incomplete implementation in AC, but i have reworked drag to balance things a bit, the default aero settings are what you gonna run on most of tracks, and the difference...

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Thanks a lot, one of the coolest things to drive in VR! Really appreciate all of the cars you have bought to life for AC :)
FYI you could probably remove some of the UI tags, these should suffice:

"tags": ["rwd", "race", "sequential", "F1", "singleseater", "italy"],
 
Is anyone still interested in this ?

I'm not sure whether i should update it or not :p
Hmm I can imagine it will be less popular since the kunos SF15T was released :/
To me it makes more sense to work on stuff like the F2002. FW31 seeing as there isnt much similar already in AC, right? Also don't know if you would have any scope to do updates to some of David's awesome mods?
 
I disagree with David on many physics aspects, i don't think he would like me to update them even though he won't do it probably :p

F2002 update is being worked on, i haven't touched the FW31 yet though :p
 

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