Stock Car Extreme v1.31 Released

Renato Simioni

Reiza Studios

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EDIT: Updated with v1.31 information.

INSTALLATION (Non-Steam users):

Update to v1.31 by running GSC Sync.

If you are having any trouble updating via GSC Sync, you may download all the update packages manually from the links below:

v1.25
v1.252
v1.27
v1.30
v1.31

NOTE: If you are manually updating from v1.21 base install, you will need to install all the above packages in order.


Main changelog for v1.30:

Content

Cars:
  • Added Copa Petrobras de Marcas - brazlian touring car series with Ford Focus, Chevrolet Cruze, Toyota Corolla & Mitsubishi Lancer GT models.
Track:
  • Added Bologna Historic track
Features & fixes:
  • Updated terrain shaders & textures for Cascavel, Montreal & Taruma (other tracks to receive the same treatment in following updates);
  • Adjusted collision sounds;
  • Corrected F-Extreme & F-Reiza aero distribution;
  • Small adjustment to Metalmoro & F3 tyres;
  • Shadow optimization & AI improvement for Montreal Historic.

Added changelog for v1.31:
  • Added updated terrain + shaders for Salvador & Londrina;
  • Fixed AI trying to drive through pit building in first few pit boxes when exiting at Johannesburg Historic;
  • Added Diffuse Alpha Spec Normal Map Shadow Map shader;
  • Adjusted MR18 aero yaw sensitivity & engine torque in the low range;
  • Adjusted longitudinal load sensitivity of front tyres in several cars (helps preventing excessive locking up of the inside wheel);
  • Fixed an error in Marcas differential settings & added option for refuelling
  • Recallibrated AI performance in F-Reiza & F-Extreme to the latest aero revisions

Unfortunately no code updates yet on this build (a status update on this will follow shortly).


Please direct your bug reports on v1.31 to this thread.

If you already own and enjoy GSC Extreme, help us share the word by posting your review on Steam!

For issues installing / running / setting up GSCE, please refer to our FAQ , and our GUIDES first before posting.
 
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you will find as they are fwd, they will feel very nose sharp on cornering, compared to the majority of rwd cars in the game.You will indeed need to learn how to drive these cars and they involve having a different driving style to the rest. (except minis of course)
 
Great job again...REAIZA guys
Had fantastic sensation at Imola with ClassicF1.
Since now, no stuttering problems. Have to find big energy to push me in this great simulation.
I think the rF2 team look at you with envy (for great work u did on "old" gmotor). If u can add dinamic reflactions on cars it will be a must
 
Both settings should work well enough (though most accurate would be 540/22). What difficulty are you having?
There's just a lot of deadness, lack of force, from centre each way about (at a guess) 20 degs. Then it firms up.
I'll try again this evening to see if it's still the same. Switching to other cars and FFB was fine and as expected.

*EDIT*
OK, it feels absolutely fine upon trying it again. I have it at 540/22 and it feels great. No idea what my earlier issue was but all good. Thanks for getting back!
 
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I have a bug with Marcas when i go to pit .
It's not possible to change/check fuel on HUD.
i see all ( tyres etc ) on HUD , except fuel.

See you!
 

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You can use the 60-minute free trial of the non-Steam install. It is a bit of work, but it´s possible - download the v1.21 full installer from www.game-stockcar.com.br/downloads , then update with v1.25, v1.252 & v1.27 as per instructions in the opening post.

Thanks for the reply, I have no time for all these procedures ... I saw the game on steam discounted at 25€ and I ended up buying it! I enjoy it a lot... I buy it especially for the karts.

Some advice:
-automatic wheel regolation (degree + sterring lock), I hate having to leave the game to change the settings of the steering wheel (i use a g27)
-updated demo directly on the steam page, for those who are undecided
-http: //www.racedepartment.com/downloads/wedges-visions-reshade-me-preset.5700/ http://imgur.com/a/Ydrab look here, it's a little bit exaggerated, but with this + nvidia dsr 4X the game have a quasi-modern graphics, at least on the last tracks (bologna), you should include some post precessing like this by default
-last but not least, I miss cockpit shadows
 
Updated GSC Sync & Steam with v1.31 (standalone packs in the opening post):

changelog for v1.31:
  • Added updated terrain + shaders for Salvador & Londrina;
  • Fixed AI trying to drive through pit building in first few pit boxes when exiting at Johannesburg Historic;
  • Added Diffuse Alpha Spec Normal Map Shadow Map shader;
  • Adjusted MR18 aero yaw sensitivity & engine torque in the low range;
  • Adjusted longitudinal load sensitivity of front tyres in several cars (helps preventing excessive locking up of the inside wheel);
  • Fixed an error in Marcas differential settings & added option for refuelling
  • Recallibrated AI performance in F-Reiza & F-Extreme to the latest aero revisions
 

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