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Featured Game Stock Car Extreme v1.27 Released - Update via Steam, GSC Sync or RAR package

Discussion in 'Stock Car Extreme' started by Renato Simioni, Mar 9, 2015.

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  1. Renato Simioni

    Renato Simioni
    Reiza Studios

    Video using SweetFX - grab it with our settings here.

    INSTALLATION (Non-Steam users):

    Update to v1.27 by running GSC Sync.

    If you are having any trouble updating via GSC Sync, you may download v1.27 update package here: v1.27 Update package

    NOTE: The above package is for users updating from v1.252. If you are manually updating from v1.21 you will first need to install v1.21 to v1.25 update package from this link, and then add the v1.251 & v1.252 update package from this link , before applying the v1.27 update.

    Main changelog for v1.27:


    • Added new kart series: 4-stroke GX390 amateur racing spec
    • Added Londrina kart track (3 layouts)
    Features & fixes:
    • Updated terrain shaders & textures for Spielberg, Spielberg Historic & Interlagos Historic (other tracks to receive the same treatment in following updates)
    • Several sound updates & fine tuning
    • Several physics updates & fine tuning
    • Various AI fixes & improvements
    • Further optimization (F-Retro, F-Vee & trackside TV cameras specially)
    • Fixed bug with F-Retro shadows becoming corrupted and crippling performance
    • Upgraded Metalmoro MR18 windshield resolution in all cars
    • Fixed alpha in road lines sorting with 3D grass blades in various tracks
    • Improved scaling of mirrors in all cars (further mapping corrections still to be done)
    • Reduced default cockpit FOV from 55 to 50 degrees in all cars
    Known issues:
    Several code-related issues reported from v1.21 & v1.25 are still present in this build, as the code is still being rewritten to eliminate most of the main issues and introduce new features. This is expected to be finished for v1.30 coming up next. For that reason v1.27 has the following known issues:
    • Bug in the scoring in championship mode for all series;
    • F-Extreme can occasionally disappear when hitting 8th gear in multiplayer;
    • F-Extreme & F-Reiza tyre restrictions are not applying in pitstops;
    • Setting grid position (when qualifying is turned off) does not work (always start from pole
    • Dedicated tool does not work from Steam version (does work from NonSteam install)

    Please direct your bug reports on v1.27 to this thread.

    If you already own and enjoy GSC Extreme, help us share the word by posting your review on Steam!

    For issues installing / running / setting up GSCE, please refer to our FAQ , and our GUIDES first before posting.
    • Like Like x 17
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  2. Msportdan

    @ Simberia @Simberia

    again brilliant..

    quick question- will an game update, overwrite any change i make to track gdbs/aiw? Especially if the track hasnt been updated?

    No marcas yet? :(
  3. Renato Simioni

    Renato Simioni
    Reiza Studios

    If these are original game files, yes. You need to back up your modifications.

    Marcas is up next.
    • Like Like x 4
  4. thanks
    what were the changes in the physics?
    • Several physics updates & fine tuning ?
    quais foram as modificações nas físicas?
  5. Msportdan

    @ Simberia @Simberia

    not to bang on but did the mini bonnet get fixed? fact its not there in cockpit view.

    I think regarding physics, is that they looked in to making the tyres break traction easier./
  6. Nox

    Staff Premium Member

    Looking forward to trying the new Karts, thank you Reiza!
  7. Renato Simioni

    Renato Simioni
    Reiza Studios

    It has been added yes, even though it should not be in sight from any possible driving position - to stop people asking if nothing else :p But it has no effect on the physics whatsoever. Bringing the Mini up to the spec of the recent tyre model developments however does, and it´s part of the physics changes in this version.

    Guilherme - most cars have received several small adjustments, it´s a big list of small tweaks. I´ll be glad to clarify any car that you might have specific curiosity about though.
    • Like Like x 2
  8. Msportdan

    @ Simberia @Simberia

    impressive work guys.:)

    What cars are still runing old tyre physics/spec then, out of interest ?
  9. Nox

    Staff Premium Member

    I'd be curious to hear about any changes to the V8 2013 or 2014s please :)
  10. Renato Simioni

    Renato Simioni
    Reiza Studios

    None - not having the updated Mini was an oversight from v1.25. They are all up to spec now.

    The changes to the Stock V8s have been very small, just a tweak to longitudinal load sensitivity and front aero. Should the front a bit more responsive and cause traction to break a little easier than in v1.25.
    • Like Like x 1
  11. ohh it's ok, fine tuning is always good
  12. Please, I have a league racing with the F3 tonight. What hás changed in this car regarding the phisics?
    Also, whats the ideal tire pressure and temperature for this car? Cant seem to find this Information any where.
  13. Difference between new karts and direct karts?
  14. Renato Simioni

    Renato Simioni
    Reiza Studios

    Tyre slip angles have been tightened slightly, which should make them feel a bit more precise and slide a little less. Not a big change anyway. Ideal pressure depends on the track, the default setting is always a good starting point. Check the mid temperatures on the tyres for reference.

    Oscar: the new kart spec is a combo of a race chassis with used hard tyres (considerably less grip than either tyre compound in the 125cc classes), and a GX390 engine (same as used in the rental karts) tuned up to little under 20 HP. It´s a very popular branch of karting in Brazil these days due to being fairly close to proper race karts and very affordable - indeed, a few Reiza & Extreme members race them for fun at Londrina regularly - you can now race against us in the sim :)
    • Like Like x 2
  15. Msportdan

    @ Simberia @Simberia

    what are the specific ai updates?

  16. Thank You guys! Awesome!
  17. Andrew Harper

    Andrew Harper
    Premium Member

    Thanks to @Reiza Studios for bringing another amazing update to this title.

    Just keeps getting better and better. Now all I have to do is drive fast enough to do it justice....:laugh:
    • Like Like x 1
  18. Fabio Rodrigues

    Fabio Rodrigues
    Reiza Studios Community Manager

    Now that's not quite true ;)


    Look at the green bonnet on the bottom left of the windshield! :laugh:

    (the Mini drives beautifully now, by the way, it seems more predictable on fast turns)
    • Haha Haha x 2
  19. Andrew Harper

    Andrew Harper
    Premium Member

    Perhaps Reiza should do the Nissan LMP1, think there's enough bonnet on that one....;)
    • Like Like x 1
  20. Renato Simioni

    Renato Simioni
    Reiza Studios

    Heh :) To clarify, I meant in real life, the race seat is lower so even a tall driver wouldnt see the bonnet in front - it´s the reason we didnt add it to begin with. In-game you can go as high as you wish of course, even to the roof ;)
    • Like Like x 2
    • Agree Agree x 2
    • Haha Haha x 1
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