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G27: How to Test Rotation Settings

Discussion in 'Sim Racing Hardware' started by BoogerMac, Apr 4, 2016.

  1. BoogerMac

    BoogerMac
    Premium Member

    Is there a way to test the way your computer "sees" your rotation settings on the G27?

    I have my wheel set to 900 degrees in the general settings (Logitech Profiler); however, in the calibration window, when I turn the wheel all the way to the right or left (450-deg either way), the wheel on the Test screen only shows 90-deg either way. Is this correct? Or should the wheel on the Test screen match my inputs exactly (450-deg each way)?

    Any help is appreciated.
     
    • Like Like x 1
  2. PicoBp

    PicoBp
    #26 | HSRC - Banzaaaiii Touring Car Crew Premium Member

    Or DXTweak, similar to DIView.
     
    • Like Like x 1
  3. BoogerMac

    BoogerMac
    Premium Member

    Thanks! I'll give those a shot when I get home. Is the wheel showing in the test screen showing "true" rotation? Should it be going all the way around like the wheel?
     

  4. whats the difference ? can you actually "tweek" the data ?
     
  5. PicoBp

    PicoBp
    #26 | HSRC - Banzaaaiii Touring Car Crew Premium Member

    Just two separate software for a similar purpose. You can set up start and end deadzones for the inputs, adjust linearity and such. Won't help with a rotation issue, but you can validate if the sensor goes to min-max before you reach a full rotation. (G27 should have around 870-880° of measured rotation).

    BTW, have you tried in any game what the wheel does? For example in Assetto Corsa or AMS you can easily see if the virtual wheel rotation does not match.
     
    Last edited: Apr 5, 2016
    • Like Like x 1
  6. BoogerMac

    BoogerMac
    Premium Member

    I completely whipped everything related to Logitech from my computer and will install everything again tonight.
     
  7. BoogerMac

    BoogerMac
    Premium Member

    Thanks for the help guys...seems like my problem is R3E :(. DIView and DTweak2 showed rotation at 880-degrees of measure rotation. Assetto Corsa's in-game configuration wizard showed 880 and 907 degrees (probably because I wasn't perfectly at 90-degrees) after four separate tries. AMS match perfectly when I used custom rotation.
     
  8. BoogerMac

    BoogerMac
    Premium Member

    Not sure what did it, but all of a sudden, everything is working in-game. I tried four different classes: ADAC 2014, DTM 2015, Audi TT Cup, and F2. Each worked correctly for whatever the "real life" rotation is. Thanks for helping!

    EDIT: The WTCC cars still don't show correct rotation (in-game wheel only goes to 450-degrees).
     
    Last edited: Apr 6, 2016
  9. possibly wheel lock setting in the game giving you the issue.