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FSR Monaco 2012

Discussion in 'Formula SimRacing' started by patrick de wit, May 8, 2012.

  1. i need to do trackcams
    Is this 100% we use this track?
    There some things to adress........
    Just before the s1 split i think its casino squar there this bump that totally upsets the car
    Rest is all fine exiting tabac there is a invisable wall that also upsets the car
    Rest is ok to me to be honest please drivers give your opinons

    Cheers all,
    Pat
     
  2. i haven't noticed the bump at the s1 point, but the one exiting the pits threw the inside of t1 is pretty anoying aswell if you ask me.
     
  3. There are two terrible bumps, T1 pit exit and the one you already mentioned Patrick.. the rest is fine in my opinion.
     
  4. I've only noticed the one at S1 split. You're quite right about it being tricky
     
  5. yeah that bump casino exit i thik before s1 split right hand corner
    needs fixing its too upsettings the car rest is fine too me
     
  6. Problem with mirrors :

    In the pit and in the marina, the track disappears in the mirrors. so we don't see anything. :O_o:
     
  7. Same problem with mirros here, it's like invisible track. :confused:
     
  8. yup, to many glitches and unpredictable bumbs. Atm i dont wanna drive this track anymore.
    And after driving on this track, no one can complain about bumbs on last years track :p
    I understand that the other one was elligal but this is just...
     
    • Like Like x 1
  9. I've got only the mirror problem. The track is good, i really like it. A bit hard becouse of the bumps, but it's Monaco.. We have to get used to it.. ;)
     
    • Like Like x 1
  10. The current version has virtually no bumps at all (ok, there is the casino one) compared to Monaco versions that FSR used in 2006-2010. The whole first and last part of the 2010 track contains nothing but bumps :). I think this mod is a bit trickier with bumps, which gives the impression that the track is particularly bumpy, but that's not the case.
     
  11. We used the old version (of the video) in my last league too and I really enjoyed it. It's easier to drive and it's closer to the real Monaco Street Circuit in my opinion. So why don't we use that one? hehehe :giggle:
     
  12. The current version has virtually no bumps at all (ok, there is the casino one) compared to Monaco versions that FSR used in 2006-2010. The whole first and last part of the 2010 track contains nothing but bumps :). I think this mod is a bit trickier with bumps, which gives the impression that the track is particularly bumpy, but that's not the case.​
    posted by saxen​
    Yes the only things that really needs a fix is this tricky bump at Casino before s1 rest is great in my opinion​
     
  13. And T1 at the exit of the pit :)
     
  14. I agree. Pit exit's quite extreme though.
     
  15. Casino is a bit annoying but it's the same for everyone so just have to get on with it.
     
  16. Maybe you have to look for some other track still we have time to change it. There is some old curbs also some bad bumps where may happen big crashes is someone spin.
     
  17. there is a "tip" to pass the casino bump without sliding. of course the setup need to be very soft here.
     
  18. I did some laps and I can't understand so many complains, apart from the casino bump and maybe the pit exit the rest of the track is fine.
     
    • Like Like x 2
  19. I had no error after updating my rFactor, maybe you can try deleting the whole track folder and syncing again.

    Edit: not the whole track folder, the whole Monaco folder only ;)