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From Scratch & Car Manufacturers

Discussion in 'rFactor' started by Doug Dezan, Nov 2, 2009.

  1. I was wondering how much longer will it be before Car Manufacturers put a stop to Scratch Mods. Gaming Companies stopped conversion mods from different games. (Not complaining, just making an example) We have a rise in scratch mods recently and I have a feeling Car Companies will have these mod makers pay a license fee to costly. Soon all mods will be under approval with the game industry. I am for sure of it. It's almost there now.

    Will you pay for a car so you can race it? We do it already in a way. All these Simbin additions is exactly what they are doing.

    I just hope it doesn't screw things up with rFactor2.
  2. Bram

    Roaring Pipes Maniacs | #27 Staff Premium Member

    Yup, i prefer a licensed car from a dev team over a mod!
  3. jep... take for example the mmg f1 mod for evo... it's better than any f1 game you've ever played... i can't believe FOM haven't nailed it yet, considering the highly aggressive stance they have on simple youtube vids etc...
  4. On a slightly similar note, Ferrari nailed BatRacer (online management game) today for having their cars in a game without copyright permissions.

    So i'm slightly surprised we haven't seen any mods getting a nice letter...
  5. Ross Balfour

    Ross Balfour
    #99 | Roaring Pipes Maniacs

    Yeah noticed that today, Ferrari dont like people using their stuff without permission!
  6. Lies. If a modmaker makes a good, fun car, I'll use it. Not paying for something that's as good and free. Besides, we need to support the mod teams!
  7. This is true, look at how Simbin started. Also if mod teams weren't supported ISI wouldn't have got CTDP/MMG to do various projects like the BMW Sauber projects and the SuperLeagueFormula.
  8. Kind of off topic, but Epic released the UT3 engine SDK the other day, for free. This is huge for the indie games market. Hopefully simracing could follow this path.