Flat6 Series rF2 by EnduRacers & GR

klo-che

EnduRacers Modding Team


Complete NEWS : http://www.enduracers.com/newsletter_51.html

EnduRacers & GR are today delivering to you the build 5.00 of our Flat6 Series rF2 mod.

BUILD 5.00 - CHANGELOG
* AI : Updated cars icons.
* GRAPHICS : Updated Rims & Tires specular.
* GRAPHICS : Added position plates.
* GRAPHICS : Corrected crash in showroom.
* PHYSICS : Tire updated (based on latest S397 reference used on official DLC).
* PHYSICS : Aero adjusted (to finetune after tires integration).
* PHYSICS : Tire wear adjusted.
* PHYSICS : Tire pressure adjusted.
* PHYSICS : Default setup adjusted (don't reuse old setups).
* PHYSICS : IA performances and stability fixed.
* PHYSICS : Crash at high speed fixed.
* PHYSICS : FFB power adjusted.
* PHYSICS : Brake pressure is now adjustable.
* PHYSICS : Method to check laptimes vs real laptimes changed to be closer than real time with rubbered tracks.
* PHYSICS : Rear wing steps passed from 10 to 20 to allow more finetune in setup.
* PHYSICS : Brake power and balance adjusted.
* PHYSICS : Some aero finetunes.

MOD - DOWNLOADS
* Flat6 Series rF2 STEAM WORKSHOP : https://steamcommunity.com/sharedfiles/filedetails/?id=587034279
* Flat6 Series rF2 build 5.00 rfcmp : https://mega.nz/#!tkYFwYQB!3iJpXywWaIsh0GxNupUvyEElDhifrEPW2Zsm3xQDtls
* Flat6 Series rF2 build 5.00 rfcmp : https://www.mediafire.com/file/287pp9qm35nq5cw/ER_F6rF2-v500.rfcmp

MOD - INFORMATIONS
* Flat6 Series rF2 MOD Information : http://www.enduracers.com/flat6rf2.html
* Flat6 Series rF2 MOD Installation : http://www.enduracers.com/downloads_flat6rf2.html
* The Flat6 series has to be driven with degressive braking technics like in real race cars.
* The Flat6 Series has no driving help (NO ABS, NO Traction Control). They are disabled in the mod.
* The cars has been beta tested on several hardware and driving wheels brands (Logitech G25/27/DFGT, Thrustmaster T300/T500, Fanatec ClubSport) and is calibrated to work with all.
* If needed you can adjust FFB power using the FFB Upgrade in game tuning options of the car.

THE CAR - FLAT6 GT3
* Engine: 3,797 cc; stroke 76.4 mm; bore 102.7 mm diameter.
* Power: 450 hp at 7,500 rpm.
* Max RPM: 8,500 rpm.
* Gearbox: Six-speed sequential dog-type gearbox (G97/63) with active oil cooling and pressure-oil lubrication.
* Brakes: Aluminium six-piston calipers, in red at front, 380mm. Aluminium four-piston calipers, in red at rear, 355mm.
* Suspension: McPherson strut-type axle, height-adjustable.
* Tank capacity: 100 Liters.
* Weight: 1160 kg.

TRAILER
 
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@Gijs van Elderen @Daiman Patel any server with these babies coming? :)

Maybe with just 15 minute races on different circuits and locked setups....

Just dreaming here. :D

I don't have access to the RD servers... :(

And @Daiman Patel ... :D Give him some time to recover. :sleep:
1239357592_drunk_santa_xlarge.jpeg
 
Why heel and toe if you can just left foot brake and blip with right foot, assuming the mod has auto clutch?
Right foot blipping is possible if you left foot brake; heel-toeing is not necessary, unless you feel compelled to brake using your right foot. However, as Gijs has said 'auto-blip' is currently enabled anyway so this makes no different at the moment. ;)
 
Hello, the build 1.00 of the mod is now available on the steam workshop : http://steamcommunity.com/sharedfiles/filedetails/?id=587034279

I subbed to the mod on Tuesday and find it to be a really nice piece of work! The mod has the best car graphics and details in the rf2 game (imho, ymmv)!
:thumbsup:

My only problem is the AI brake lights are so weak. Is there a way to increase the brightness of the mod braking lights when braking? It would really help me stop running into the back of the poor AI.
 
I really love this Flat-6 series and my only wish would be that it could be better optimized since i get only 27 fps with 24 AI at RaceFactor Spa 2013 when starting from the rear. For comparison tests i used the Ferrari Challenge and a few ISI mods and achieve 43 fps in this same scenario.

Note: Using a MSI GTX-970 + Asus VG248 monitor @ 1920x1080p 144hz
 
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Only 26 fps same scenario with GeForce GTX 970 video card. Difference is I have triple monitors in multiview vs. your single monitor, so seems like something is not quite kosher with your system? My AA=Level 2.

[edit] Windowed single monitor, AA=Level 3, I'm getting 43 fps.
 
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If i do have an issue then perhaps i need to test without using Nividia Inspector as i use some intensive graphics settings to remove all jaggies which could very well be hitting my fps.

I might need to do a new rF light install with just the Flat-6
 
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Same except 8xAN 8xAA. Some tracks I have to lower to high detail to maintain it, but that's mainly because of the old CPU I'm using.

That's also with no inspector settings, in game AA and pre-rendered frames on 1.
To deal with jaggies, 1440p+ or DSR are your best options at this time.
 
Only 26 fps same scenario with GeForce GTX 970 video card. Difference is I have triple monitors in multiview vs. your single monitor, so seems like something is not quite kosher with your system? My AA=Level 2.

[edit] Windowed single monitor, AA=Level 3, I'm getting 43 fps.
Is it possible you guys are using the default settings for "Visible Vehicles=12 for this test? This setting makes a big difference in the amount of FPS and forgot to state that i always use Visible Vehicles=42 because i occasionally race the Stockcars with a 42 ai grid.
 
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Complete NEWS : http://www.enduracers.com/newsletter_46.html

EnduRacers & GR are today delivering to you the build 2.00 of our Flat6 Series rF2 mod. The new build takes in consideration the feedbacks received from the build 1.00 release, as well as last updates coming from the Endurance Series rf2 development, in all domains. The detailled features are :

BUILD 2.00 - CHANGELOG
* GRAPHICS : Added New bodywork shader.
* GRAPHICS : Added New rims shader.
* GRAPHICS : Improved Windshield texture quality.
* GRAPHICS : Improved Motec writtings quality.
* UI : Added New UI background design (coming in a separate file).
* PHYSICS : Update of tires (understeer in front tire fixed).
* PHYSICS : Downgrade of performance (to reduce and back to laptimes closer than Cup).
* PHYSICS : Addition of Auto Blip Upgrade (Off by default).
* PHYSICS : The old setups are not compliant with new physics.
* PHYSICS : Update of AI performances.

MOD - DOWNLOADS
* Flat6 Series rF2 build 2.00 rfcmp : http://www.mediafire.com/file/g012opcvy6gy4h8/ER_F6rF2-v200.rfcmp
* Flat6 Series rF2 build 2.00 rfcmp : https://mega.nz/#!lk50XAbS!LFLG7znBFrf8qWssIJOr96DJZiGmBkLgj9FC8Cp83YU
* Flat6 Series rF2 build 2.00 rfcmp : http://www.mediafire.com/file/9n4t4y629jqa04d/ER_F6rF2-v200.rfcmp
* Flat6 Series rF2 build 2.00 STEAM WORKSHOP : http://steamcommunity.com/workshop/filedetails/?id=587034279
* Flat6 Series rF2 build 2.00 UI MENU : https://www.dropbox.com/s/y8c3lodp6o5zk92/ER_F6rF2_UI-v200.rfcmp?dl=0
* (for leagues) Flat6 Series rF2 build v2.00 rfmod : https://www.dropbox.com/s/erzsfdpduwysc2h/Flat6Series_v2.00.rfmod?dl=0
* (for leagues) Flat6 Series rF2 rFM : https://www.dropbox.com/s/s07nct24mzg10s3/ER_F6rF2-v200_rFM.rar?dl=0

MOD - INFORMATIONS
* Flat6 Series rF2 MOD Information : http://www.enduracers.com/flat6rf2.html
* Flat6 Series rF2 MOD Installation : http://www.enduracers.com/downloads_flat6rf2.html
 

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