FIA Vegas eRace - Was it good for SimRacing?

Chris

Premium
eRace1.jpg
2017 is now well and truly underway, and for many months prior to this day, a select group of SimRacers have been practicing their rear end's off in order to have the best shot at winning the 200,000 dollar cash prize on offer from the inaugural Vegas eRace.

Whilst the chance to see the worlds best SimRacers going head-to-head with real life professional drivers is a tasty proposition, did the Vegas eRace really capitalise on SimRacing's very first mass-market production?

In some respects, yes it did. It gained far and away the largest viewership that SimRacing has ever had, and given the money that was thrown at it, that's not surprising. It had the backing from large corporate entities such as VISA, the FIA and the Formula E teams themselves, which meant that out of all the SimRacing events that have taken place over the decades, this one was far and away the heaviest hitter. Utilising the real life commentary team of Jack Nicholls and Dario Franchitti also helped boost the cause of the event and gave it more credibility. It really wasn't too distant from a real life Formula E race.

However, the driving standards were what the majority of those of us in this little niche were curious to see. In the past, Formula E has run similar events, albeit on a smaller scale, at race events with the fans. A couple of real Formula E drivers would go head-to-head with a fan (or several) at the Simulator-zone, which every single time, would result in a crash-fest so bad it made public lobby racing look cleaner than a vacuum-sealed laboratory, as the everyday fan had no clue what they were doing, and the drivers themselves simply didn't care as it was all a big joke.

eRace2.jpg


Given that 200,000 'Big Ones' were on the line, the drivers taking part no doubt had to take things a little more seriously, but would there be enough time for them to get up to speed with basic SimRacing skills in order to avoid taking someone out and potentially costing them a life-changing amount of money?

Well, the driving standards from the real life drivers had improved. The only massive incident coming when David Greco tried to go three wide through the fast chicane, causing a large pile-up and significant damage. This is no different to any pro-league race you'll find. Driving standards are never going to be perfect. But with so much money on the line, and more eyeballs on the race than SimRacing has ever had, every incident is magnified and scrutinised just that much more.

As for the presentation of the race, well I actually thought it was pretty impressive. The on-screen graphics were well done, the commentary was, as expected, good, and the replays all fed into a nice production that can definitely be learned from and improved upon in future events. However, since Formula E had chosen rFactor 2 as their simulator of choice, the graphics of the actual cars, the track and it's surrounding were simply not up to par with what e-Sports expects and demands from it's productions. rFactor 2 is not the worst looking game, but it's certainly not what you'd call 'Eye Candy'.

eRace3.jpg


Sure, the cars and the track they used were a massive step up from previous e-Races they've done (which, let's be honest, looked like they were straight out of a PlayStation 1 game), the images seen from the race were a far cry from the beautiful images you see coming from the likes of Forza and Gran Turismo.

But rFactor was chosen for one simple reason. It's pretty much the only simulator that can pull something like this off given that iRacing does not have a Formula E car lying around. Had iRacing actually had a Formula E car at it's disposal, then that would have unquestionably been the platform of choice for this event. But even so, the best was made with what they had available.

But already there is controversy brewing. With just a handful of laps until the end of the 20 lap race, Bono Huis and Felix Rosenqvist were running one-two and had amassed a fairly substantial lead over the rest of the pack. However, Formula E uses a thing called "Fan Boost", whereby the fans watching at home can vote for a driver to receive a horsepower boost for a limited period of time.

Enter third placed driver Olli Pahkala.

The average race pace for this event was a 1 minute 28 second lap. This is what the majority of the front runners were able to produce. When Olli received fan boost, it was supposed to only be for six seconds, instead, it appears he received fan boost for six laps. This meant he was able to lap in the 1 minute 26 range. This was not supposed to happen. Either that, or as Dario Franchitti said several times "He must've found a shortcut somewhere!".

Untitled.png

As Huis and Rosenqvist left their pitstops very late, they emerged behind Pahkala, who was still lapping at the abnormally quick pace. With only a couple of laps left, Pahkala had well and truly checked out and was on his way to winning the $200k. Why he received fan boost for such a long period of time, you ask? Well, that remains to be seen, but one thing was for certain: Bono Huis was not a happy camper.

The final podium ceremony was cringe-worthy to say the least as Felix Rosenqvist was the only driver to actually look happy. Huis and Pahkala both took hugely long periods of time before coming out on stage and at first I put this down to being shy, or something. But could there perhaps have been some more serious discussions going on behind the stage regarding Pahkala's miraculous pace?

Whether or not the details come out remains to be seen. There were some things that definitely need improvement for subsequent holdings of the event, like the unbelievably awkward post-race awards ceremony along with it's poor execution, but by and large, this was a positive boost for SimRacing to gain traction (pun intended) in the eSporting world, and to be taken more seriously. If real drivers are beginning to take it more seriously, then the rest of the motorsport community will sit up and take notice.

In terms of getting the sheer number of eyeballs on the event, yes it absolutely was a success, however the overall presentation of the race along with pre and post-race events, definitely needs more work. But it was a decent first go at it, and there is definitely the potential for a huge improvement in what is delivered at the next event.


Over to you!
What did you think of the Vegas eRace? Was it good for SimRacing, or are we destined for niche-ism?



***Update:
Olli Pahkala has taken a post-race penalty, demoting him to third place. This means Bono Huis takes first place for the Vegas eRace.
 
Last edited:
90% of mods people play are rF1 converts.
While you're not wrong, if you looked at the higher quality mods, they're properly converted. Meaning they have most, if not all the features RF2 has, they're retextured to fit the game, and the handling model adjusted instead of grabbing a dead mod from the old game and literally just tossing it into the new one. Not to say it doesn't happen..
 
That's what I mean. We didn't even have any large threads about it. I saw it months ago, but sort of forgot about it or when it was happening, and it appears many others forgot as well. I just think it was funny that it seemed to slip under the radar for many of us.

Well I guess we will see if there is a follow up event next year. I personally don't think this will be what the marketing departments consider as worthwhile. I hope so, but a million dollars in prize money, plus all other costs, and to have 11,000 viewers, I'm guessing that's not enough. I hope they continue it and have it next year, but if I had to guess I would say probably not.
I personally thought it could've been great, if they do continue next year I hope they take a look at how this went and learn from it... Which is something we all know the media is incapable of in every way, shape and form...
 
The stream was a bit funny. All the talking and advertising in good quality, but the race was so poor in video-quality, they tried to hide the PS2-like-graphics with that pixelated blur, but sound and physics seems awful enough:thumbsdown:.

Wanted to try the cars and competition couple of weeks ago, but not possible without a rF2-Online-pass which expired and really happy i didn't open my pocket for this:)
 
No arguing about that rF2 can look much better than in this show, but especially real drivers seems to be the biggest graphics-hores and it makes sense. If you are getting the real car physics, everything else is fake more or less and could end in wrong habits. And for getting to know the track-layout in advance and a simulation to be there, best graphics is the most important thing and the practice session for real the only way to really learn the track. Sims for us are simulate racing, for them it's just a more or less detailed map.
 
No arguing about that rF2 can look much better than in this show, but especially real drivers seems to be the biggest graphics-hores and it makes sense. If you are getting the real car physics, everything else is fake more or less and could end in wrong habits. And for getting to know the track-layout in advance and a simulation to be there, best graphics is the most important thing and the practice session for real the only way to really learn the track. Sims for us are simulate racing, for them it's just a more or less detailed map.
rF2 can actually look bloody amazing if the track/cars are done right but it's still a sim, it's not going to look massively pretty... Unless it trades some of it's features for shinies.
 
  • Deleted member 130869

I followed the stream from the beginning and they had over 2.5 million views overall. For a while they held an average of ~9,500 viewers and that number grew to about 11,000 towards the middle of the race. So roughly 3 million overall views is not bad at all. It got exposure, it didn't look good or run smoothly but there's interest there. And remember, it's Formula E, not Formula 1, WEC, or Blancpain.

e of weeks ago, but not possible without a rF2-Online-pass which expired and really happy i didn't open my pocket for this:)
You can play online since the recent update.
 
It was a great reality check for the rF2 fanboys and most of the sim-racing community. Other mods and the base content aren't much better than this. The event just tossed a giant spotlight over the game terrible flaws. It maximized what the non-fanboys have been saying about rF2 in the past 5 years: it's ugly, it's unfriendly to modding and overall a very outdated game surrounding a competent and terribly underused physics engine.

So ugly, that I was impressed the other day running rF1 with the 1979 F1 mod: a 12 years old game with a 10 years mod that actually doesn't look bad at all. And worse, it looks and drives far better than rF2!
Stop dribbling BS... clearly poor quality 3rd party mod and track.
 
Ahh yes, the sim racing communities worst member shows up in an rF2 thread about the biggest pay day event in the genre that uses an rF1 mod... to talk about Assetto Corsa...

820.jpeg


Anyways, anyone with eyes can see how poorly done this event was, and the choice of Cloud Sport running the show was quite obviously the wrong choice. From the mods used, to the racing, to the race starting without the commentators even being aware... it was bad all around. Free leagues that have no budget put on better shows than this travesty.
To be fair Associator didnt start the sim V sim comments. It was the AC shrill
 
Sad when the first thing people go for when mentioning how bad rF2 is literally always because of it's admittedly lack-luster graphics. Wonder when people will realize graphics isn't usually that high on the list with most sims as it rightfully should be..

A CS1.6 broadcast can still be entertaining as hell.

Funny how people claim "graphics" was a major factor in only gaining 2+ million views, and then in same breath claim the stream was no where near the uber popular now over 10+ years old counter strike.

I have no idea why the kids flock over CSGO or whatever they call it now, but it sure aint the cutting edge graphics.
 
Last edited:
I followed the stream from the beginning and they had over 2.5 million views overall.

Where are you getting 2.5 million views? lol

Max for the stream was about 11k like you say, and averaged a few thousand less. The VOD only has ~5500 views right now...

The twitch channel itself only has 25 million views in its lifetime. There is very little chance that stream yesterday got 1/10 their lifetime total.

Unless it was streamed elsewhere outside of the E-League channel. The Formula E website only seemed to have an embed of the Twitch stream, so it doesnt seem that is where the number came from.
 
Funny how people claim "graphics" was a major factor in only gaining 2+ million views, and then in same breath claim the stream was no where near the uber popular now over 10+ years old counter strike.

I have no idea why the kids flock over CSGO or whatever they call it now, but it sure aint the cutting edge graphics.
Indeed, to the mainstream public, ugly graphics is synonymous with serious competition and majorly serious simulation value.

mod edit: videos go in Racetube.
 
Last edited by a moderator:
It was a great reality check for the rF2 fanboys and most of the sim-racing community. Other mods and the base content aren't much better than this. The event just tossed a giant spotlight over the game terrible flaws. It maximized what the non-fanboys have been saying about rF2 in the past 5 years: it's ugly, it's unfriendly to modding and overall a very outdated game surrounding a competent and terribly underused physics engine.

So ugly, that I was impressed the other day running rF1 with the 1979 F1 mod: a 12 years old game with a 10 years mod that actually doesn't look bad at all. And worse, it looks and drives far better than rF2!
Mod Edit: 1. English please...2. Bad language isn't allowed here in ANY language, even french. ;)
 
Last edited by a moderator:
I participated in the Road to Vegas Challenge and have to say that the quality of the rf2 mod was very poor, physics wise as graphics wise. I was already very surprised in the 4 Road to Vegas Events, that opponents that lost the front wing, still could go the same pace. Hitting walls even with 100% damage didn't effect the car at all, etc. ..
In my opinion they should have contacted Reiza to do the job. Renato and his team would have made a great mod for this special event for sure. Like they did for example for Copa Petrobras das Marcas. They could have made a special "game" only for VISA VEGAS Formula E that they give a way free o charge at CES.
What I'm scared off, is that they will use a console game for future events like that. I heared already some rumours. They want more people to participate, and not only Hard Core Simracers where you need special equipment to race. In the Road to Vegas, in the first event, there were about 120 drivers only. And from the 3rd event on, there were not even enough drivers to fill the semi finals. A shame...

However, I liked the event... but a shame they didn't show practice, qualy and super qualy.

Congrats to Bono...and big respect to Olli... they all behaved like real sportsman after all what happened with the FanBoost Glitch.

Let's see what the future brings...
 
In my opinion they should have contacted Reiza to do the job. Renato and his team would have made a great mod for this special event for sure. Like they did for example for Copa Petrobras das Marcas. They could have made a special "game" only for VISA VEGAS Formula E that they give a way free o charge at CES.
S397 could do it with even better results, due to more advanced physics, graphics and better resources.
 
I participated in the Road to Vegas Challenge and have to say that the quality of the rf2 mod was very poor, physics wise as graphics wise. I was already very surprised in the 4 Road to Vegas Events, that opponents that lost the front wing, still could go the same pace. Hitting walls even with 100% damage didn't effect the car at all, etc. ..
In my opinion they should have contacted Reiza to do the job. Renato and his team would have made a great mod for this special event for sure. Like they did for example for Copa Petrobras das Marcas. They could have made a special "game" only for VISA VEGAS Formula E that they give a way free o charge at CES.
What I'm scared off, is that they will use a console game for future events like that. I heared already some rumours. They want more people to participate, and not only Hard Core Simracers where you need special equipment to race. In the Road to Vegas, in the first event, there were about 120 drivers only. And from the 3rd event on, there were not even enough drivers to fill the semi finals. A shame...

However, I liked the event... but a shame they didn't show practice, qualy and super qualy.

Congrats to Bono...and big respect to Olli... they all behaved like real sportsman after all what happened with the FanBoost Glitch.

Let's see what the future brings...
There are plenty of talented modders in the community on all parts, 3d models, physics and... plugins. They could have hired any of them
 

Latest News

Are you buying car setups?

  • Yes

  • No


Results are only viewable after voting.
Back
Top