• "Bwoah." - Generic Kimi Quotes.
  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. If you have any questions, please don't hesitate to ask. There's no such thing as a stupid question.

Skins Ferrari SF15-T on RB10 chassis 1.1

main.tga.dds on Template by wilmer chàvez cretaions 2014 High and low resolution

  1. doberjam

    doberjam

    Messages:
    253
    Ratings:
    +69
    doberjam submitted a new resource:

    Ferrari SF15-T on RB10 chassis - main.tga.dds on Template by wilmer chàvez cretaions 2014 High and low resolution

    Read more about this resource...
     
    • Like Like x 1
  2. doberjam

    doberjam

    Messages:
    253
    Ratings:
    +69
  3. Lesley Buurlage

    Lesley Buurlage
    Ravenwest are in this event. Aim for third - Grid Premium

    Messages:
    4,086
    Ratings:
    +1,456
    looks very good, but you forgot some things:
    the red bull lod files, now the red bull texture will be applied on the ferrari chassis and that will go wrong, also try to use the specific livery mod, as atm both vettel and raikkonen wil driver with #5
     
  4. doberjam

    doberjam

    Messages:
    253
    Ratings:
    +69
    Read what I wrote at the top in the description: That's a test livery. Vettel Car
    main.tga.dds on Template by wilmer chàvez cretaions 2014 High and low resolution
     
  5. Lesley Buurlage

    Lesley Buurlage
    Ravenwest are in this event. Aim for third - Grid Premium

    Messages:
    4,086
    Ratings:
    +1,456
    Doesn't take away that the livery will be putted on the ferrari chassis instead of red bull ;)
     
  6. Luiz Maia

    Luiz Maia

    Messages:
    1
    Ratings:
    +0
    Changed the files, installed the mod and i've got this result. Do you have any idea what could i do?

    [​IMG]
     
  7. doberjam

    doberjam

    Messages:
    253
    Ratings:
    +69
    Size of tga is high 4096-low 2048; try to resize 8192 high - 4096 low
     
  8. seby1

    seby1

    Messages:
    135
    Ratings:
    +22
    Can you elborate? I don't understand your answer
     
  9. simi87

    simi87

    Messages:
    147
    Ratings:
    +13
    But the text on left side of the car is wrong!
     
  10. doberjam

    doberjam

    Messages:
    253
    Ratings:
    +69
    Which text? some texts are mirrored
     
  11. simi87

    simi87

    Messages:
    147
    Ratings:
    +13
    So it is also mirrored in real?
     
  12. simi87

    simi87

    Messages:
    147
    Ratings:
    +13
    Santander,Kaspersky etc.
     
  13. simi87

    simi87

    Messages:
    147
    Ratings:
    +13
    On the left side in the fron are the text mirrored are this in real also like that? Kaspersky,Santander and Weichai do you see that?
     
  14. simi87

    simi87

    Messages:
    147
    Ratings:
    +13
    Do you see here?
     

    Attached Files:

    • 4.jpg
      4.jpg
      File size:
      130.9 KB
      Views:
      197
  15. w1n1x

    w1n1x

    Messages:
    3,053
    Ratings:
    +1,702
    It's not like that in real life . It's Codemaster's fault for making the texture mirrored like. It cannot be fixed,unless you modify the texture layout but you can't do that without CM's tools which they've used to make the models.
     
    • Like Like x 1
  16. simi87

    simi87

    Messages:
    147
    Ratings:
    +13
    Thank you for your answer I did not know that.
     
  17. w1n1x

    w1n1x

    Messages:
    3,053
    Ratings:
    +1,702
    No problem.
     
  18. jajo240

    jajo240

    Messages:
    106
    Ratings:
    +19
    Sorry, i have the same problem, can you explicate me better how to fix that?

    Oh, plus i noticed that in my game is still used the Ferrari model instead of the RB one. How is this possible? :O_o:
     
  19. doberjam

    doberjam

    Messages:
    253
    Ratings:
    +69
    you have to use Photoshop C6 or CC with https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop ...
    1) with Ego PSSG Editor http://petar.outer-heaven.net/downloads/
    open pssg files in textures_high and low folders of your game; extract main.tga.dds and main_specocc.tga.dds high and low.

    2) open files with photoshop with nvidia drivers, go to image and see which is resolution of high and low of your game.

    3) repeat point 1 with files of ferrari downloaded
    4) resize in resolution of our game
    5) save ( this operation doesn't need to modify options in nvidia window) . Do for whole main and specocc
    6) Import files in pssg high and low.

    Sorry for my english.

     
  20. jajo240

    jajo240

    Messages:
    106
    Ratings:
    +19
    Ehm.... I don't have Photoshop, could you please do it for me?