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Ferrari Diamonds Studded Helmet

Discussion in 'F1 2012 Mods' started by Gerald Chinoy, Nov 14, 2012.

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  1. hmmm....Gerald is creating his path. ;) Just require a better presentation. :thumbsup:
     
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  2. Presentation such as the renders.
    I've seen a few pics of helmets and cars on R&D with great render effects.
    Which renderer should i use.
    Is it something different to PS CS5.
     
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  3. normally 3DS MAX is used for best games rendering...but since many people can't afford it some Photoshop tricks can help you have some good quality presentation.
     
  4. That sounds like a promise for a tutorial ;-)
     
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  5. :D
     
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  6. I've 3DS Max 2011.
    Which format opens up in 3DS Max.
    Please do tell.
     
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  7. You own 3DS Max....and you know nothing about it.....something sounds fishy. :O_o:
     
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  8. Buddy i meant which format from photoshop opens in 3DS max.
    As photoshop doesn't save formats like .3ds, .max, .dae, .obj, etc. which work in 3DS Max 2011
     
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  9. Gerald Chinoy The Best Modders Of RD.... Thanks For All Gerald... You Are The Best :)
     
  10. it does....check the 3D tab on the top....you'll find export 3D layer...save it as dae or which ever format suits you.
     
  11. Ok crap i didn't try that. Thanks buddy. :thumbsup:
     
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  12. I might be good, but definitely not the Best Modder of R&D.
    There is a lot of great talent on R&D.
     
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  13. I like it

    thanks for sharing
     
  14. Most welcome.
     
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  15. hmm....flying helmets. not bad.
     
  16. Yeah, may be in future will have f1 cars hovering on tracks as well, like shown in Mclaren Tooned video. ;)
     
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  17. Good looking helmet but personally I would do something to the vents on the chin. They look like stickers.
     
  18. I really hope we dont" I can't play an F1 game without tyre wear! What would be them? Gravity regulator wear? :roflmao:
     
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  19. Yeah may be, ;) and may be we would need joy sticks rather then steering wheel. :D
     
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