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Discussion in 'F1 2012 Mods' started by Gerald Chinoy, Nov 14, 2012.
This is a fictional Ferrari Helmet with Diamonds on it.
Ferrari Diamonds Studded Helmet
hmmm....Gerald is creating his path. Just require a better presentation.
Presentation such as the renders.
I've seen a few pics of helmets and cars on R&D with great render effects.
Which renderer should i use.
Is it something different to PS CS5.
normally 3DS MAX is used for best games rendering...but since many people can't afford it some Photoshop tricks can help you have some good quality presentation.
That sounds like a promise for a tutorial ;-)
I've 3DS Max 2011.
Which format opens up in 3DS Max.
Please do tell.
You own 3DS Max....and you know nothing about it.....something sounds fishy.
Buddy i meant which format from photoshop opens in 3DS max.
As photoshop doesn't save formats like .3ds, .max, .dae, .obj, etc. which work in 3DS Max 2011
Gerald Chinoy The Best Modders Of RD.... Thanks For All Gerald... You Are The Best
it does....check the 3D tab on the top....you'll find export 3D layer...save it as dae or which ever format suits you.
Ok crap i didn't try that. Thanks buddy.
I might be good, but definitely not the Best Modder of R&D.
There is a lot of great talent on R&D.
I like it
thanks for sharing
hmm....flying helmets. not bad.
Yeah, may be in future will have f1 cars hovering on tracks as well, like shown in Mclaren Tooned video.
Good looking helmet but personally I would do something to the vents on the chin. They look like stickers.
I really hope we dont" I can't play an F1 game without tyre wear! What would be them? Gravity regulator wear?
Yeah may be, and may be we would need joy sticks rather then steering wheel.