• This Website Is Not For Sale
  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

EU FC1 2009 Williams FW31 0.9b @Nurbs GP Sun 17th May 2015

Discussion in 'Assetto Corsa Racing Club' started by Si, May 12, 2015.

  1. Si



    Event Info!
    • If you can't book in time make sure to sign out before 17:00GMT
    • Password is sent via TeamSpeak.
    • Minimum number of sign ups required for event to go ahead: 5
    • TC /ABS: Factory | Stability Control: OFF | Damage: 30% | Penalties: reduced
    Cars: FC1 2009 Williams FW31 0.9b: here
    Track: Nurburgring GP

    Practice: 17:00 GMT(90 mins)
    18:30 GMT(20 mins)
    19:00GMT (30 laps)

    Racing Club Rules: click here
    Teamspeak Password:click here
    Teamspeak Installation Guide: click here

    Our racing clubs are first and foremost meant for gaining online experience so please help other drivers out when they have questions about the event, the car, the track, the setup or a combination. This is not a league race, it's not about who wins, it's for some fun.
    • Like Like x 1
  2. Si


    1. PaulH
    2. Ho3n3r
    3. Brooptss
    4. Si
    5. Sharjeel
    6. Andrew Harper
    7. Chark
    8. Geof
    9. Bartolaf
    10. IRobot
    11. Tomi Manninen
    12. Tomeee
    13. Galin Dimov
    14. Tobias Rohner
    15. Martin Faber
    16. Matyas Kone
    17. Morne du Plooy
    18. Kedy89
    19. Stereo

    20. -
    21. -
    22. -
    23. -
    24. -
    Last edited: May 17, 2015
  3. PaulH


    In plz :thumbsup:
    • Like Like x 1
  4. In
    • Like Like x 1
  5. Yesyesyes
    • Like Like x 2
  6. Sharjeel

    Being 2nd is to be the 1st of the ones who lose.

    I am in, mate.
  7. Sharjeel

    Being 2nd is to be the 1st of the ones who lose.

    Hi @Si. Does the brake bias matter for these cars? I seem to lock up even if i just graze the brake pedal. On shifting the bias towards rear, they just become tail happy. I guess someone had mentioned about some issue with these cars on Assetto Corsa forums about the brake input getting registered as 100% even on a slight press of the pedals. Would like to know what's going on.

  8. @Sharjeel i managed to get away with this issue (had exactly same problem with F1 cars) just by adjusting brake deadzone to 25-95%. This helped me a lot!
  9. Sharjeel

    Being 2nd is to be the 1st of the ones who lose.

    Thanks @tomeee . But do you mean just this mod or the FF1 mod as well because with that one I have no issues at all with the brakes?
  10. Si


    I have no problems with the brakes at all. This is a new one on me.
  11. Andrew Harper

    Andrew Harper

    Hello @Si

    Haven't had much time for AC recently due to work and the VSCC league.

    So this sounds like a nice challenge (to say the least!)

    Sign me up please :thumbsup:

    Feel like taking a Williams car for a run @Craig Patteson ?
    Last edited: May 13, 2015
    • Like Like x 1
  12. James Hemp

    James Hemp
    Green Devils Racing

    never tried this mod but save a spot for me!
    • Like Like x 1
  13. Geof

    I never lose. Either I win, or I learn. Premium

    Sign me in, pls.

    PS: I've put a few laps with the S1 version like you were suggering. And I must say that the KERS is not badly made... :whistling::)
    • Like Like x 1
  14. Andrew Harper

    Andrew Harper

    Is this the version we are racing on Sunday?

    The S1 Version?
  15. Si


    no standard car, as usual! I was toying with the idea of the s1, but were all used to standard car!

    If it aint broke....don't fix it!
    • Like Like x 1
    • Beer Beer x 1
  16. Sharjeel

    Being 2nd is to be the 1st of the ones who lose.

    This mod seems to be a resource hog. With 23 AIs (I know that's a lot), I am getting 99% cpu occupancy thingy while other cars seem to do just fine. And the FPS is also taking a massive hit.
  17. Andrew Harper

    Andrew Harper

    The level of polygon detail on the car is probably very high and that's what's causing it.

    I use a not to fast PC so will probably have to run on medium to low on everything for this to be driveable. I'm usually ok though as long as we don't get more than a dozen cars on track at once.

    It looks a bit plain on the screen but it works! :roflmao:

    .....and I just feel like racing an F1 car for a change! :D
  18. bartolaf


    sign me in please.
  19. IRobot


    Sign me up please. Thanks.
    • Like Like x 1
  20. Tomi

    ”Maximum Attack!” Premium

    Sign me in please.
    • Like Like x 1