F1 2017 WIP Thread

McLaren Renault 2018 Concept WIP
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EDIT : New Version (probably def)
I love both versions so could you also release the first one you made? im unsure of which i like the most
 
This might be useful to somebody. UVW map channel 2 of c_mclaren_88_paint with wireframe, to show where / how decals are placed. If we could find a way to reimport a model from 3dsmax it would be so easy to modify the UVWs to avoid mirrored decals and such..

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Someone also said doing a number on the nose was impossible. I am not sure I agree. These polys could likely handle the number.

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Proof of concept, but certainly possible -- just have to fiddle with which areas are the overlap areas that are modifying the rollbar color, and start to duplicate above shell. Really lazy UVW mapping from Codemasters!

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Helmet Carlos Sainz Team Renault W.I.P
 

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y1LjxSH
The B&H logo is inverted :( any idea how i can do anything to fix it?
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You won't be able to fix it. The reason for this is because the left and right side pod UV’s overlap so it will mirrow one side. Of course if we mirror text it inverts. We don’t have the ability to import the models back in the .erp with modified UV’s.
 
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First season in sauber, first career helmet.Still learning.
 

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Introducing the 2005 season mod! Including contributions from me, Krisdix, Karlito, Dimitar Vitanov, RaceKing2016, stonehedge24, Marco17_ok! Everything is still a work in progress obviously but here's a sneak peak anyway!
nWY4b38.jpg

jr2IAKK.jpg

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(We have used the 2017 chassis for the cars as per our research changing a classic chassis in doesn't work)
 
Introducing the 2005 season mod! Including contributions from me, Krisdix, Karlito, Dimitar Vitanov, RaceKing2016, stonehedge24, Marco17_ok! Everything is still a work in progress obviously but here's a sneak peak anyway!
nWY4b38.jpg

jr2IAKK.jpg

8ZMlutn.jpg


(We have used the 2017 chassis for the cars as per our research changing a classic chassis in doesn't work)


Heck thats amazing! Well done to all and look forward to trying it out :)
 

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