Thanks. Watched your video again and discovered that I forgot to change: asset_groups\ui_package\flow_persistant. Thank you again.no, the texture edits will work as long as you are using that career head and helmet in the existing career
Thanks. Watched your video again and discovered that I forgot to change: asset_groups\ui_package\flow_persistant. Thank you again.no, the texture edits will work as long as you are using that career head and helmet in the existing career
Does anyone know how to mod the performance of cars and tyres? (grip, horsepower, downforce, weight etc.)
Should I change It for example in ferrari.vtf only for ferrari.vtf or too for mercedes.vtf?In the team .vtf files
To mod housepower edit the y= value in:
<RevsPowerSpline numVertices
Actually just add one of the tier upgrade:
radUpgradeTier1Engine (Tier1 upgrade example)
To mod weight lower this value:
<Mass value=
To mod downforce increase these values:
<m_aero_front_cl_maxf_maxr value=
<m_aero_front_cl_maxf_minr value=
<m_aero_front_cl_minf_maxr value=
<m_aero_front_cl_minf_minr value=
<m_aero_rear_cl_maxf_maxr value=
<m_aero_rear_cl_maxf_minr value=
<m_aero_rear_cl_minf_maxr value=
<m_aero_rear_cl_minf_minr value=
Should I change It for example in ferrari.vtf only for ferrari.vtf or too for mercedes.vtf?
No don't touch the 31 that tells the program how many Spline Elements to expect. Change the x and yshttps://gyazo.com/b6b8220269b8dfccf4ed94b94935bb05
So i change 31 for something higher and it gets more horsepower?
https://gyazo.com/b6b8220269b8dfccf4ed94b94935bb05
So i change 31 for something higher and it gets more horsepower?
So a lower value is more power? and what if I already have some of the upgrades installed in career mode?So to boost the red bull engine add the “radUpgradeTier1Engine” y= values
Which are these values:
y="167.1405" op="+" />
y="761.417" op="+" />
y="2654.336" op="+" />
y="5798.227" op="+" />
y="9148.469" op="+" />
y="12997.39" op="+" />
y="16246.39" op="+" />
y="19483.2" op="+" />
y="24013.47" op="+" />
y="29326.81" op="+" />
y="34736" op="+" />
y="39153" op="+" />
y="44733.06" op="+" />
y="49833.13" op="+" />
y="51329.81" op="+" />
y="52199" op="+" />
y="51241.75" op="+" />
y="50140.25" op="+" />
y="47760.94" op="+" />
y="44859" op="+" />
y="43103.75" op="+" />
y="41247.22" op="+" />
Add these to the y= values of the <RevsPowerSpline numVertices="31">
Which are these:
y="2029.5626220703125" op="=" />
y="9245.7822265625" op="=" />
y="32231.21875" op="=" />
y="70407.0625" op="=" />
y="111088.6953125" op="=" />
y="157825.46875" op="=" />
y="197277.5625" op="=" />
y="236581.5" op="=" />
y="291592.03125" op="=" />
y="356111.46875" op="=" />
y="421794.28125" op="=" />
y="475429.1875" op="=" />
y="543186.9375" op="=" />
y="605116.3125" op="=" />
y="623290.125" op="=" />
y="633845" op="=" />
y="622221.125" op="=" />
y="608845.375" op="=" />
y="579954.5" op="=" />
y="544715.875" op="=" />
y="523402.1875" op="=" />
y="500859.28125" op="=" />
Paste in the new values and save the file
So a lower value is more power? and what if I already have some of the upgrades installed in career mode?
Original intention was to improve performance of all teams
Hello guys, i don't want to be repetitive because im sure there is already a question about this, but don't have time to go through 52 pages, so I have a question about the car performance, and is there a way to make every car pretty similar on the grid and would the rnd progress effect the performance's to those in later stages of the career mode. Thanks in advance
It looks like my haas is now completely broken. This skin worked one week ago. Does anyone know how to fix this?When I edit the Haas decal and paint files the car appears white in the game. I saved the files as before with other teams and they work with the same settings. I tried to save the .dds files with paint.net, gimp and Photoshop CS2 (with Nvidia dds plugin)
looks like a corrupt mipmap fileIt looks like my haas is now completely broken. This skin worked one week ago. Does anyone know how to fix this?
View attachment 241296
Looks kinda cool tho. At least I think it does.It looks like my haas is now completely broken. This skin worked one week ago. Does anyone know how to fix this?
View attachment 241296
go here :\STEAM\steamapps\common\F1 2017\asset_groups\ui_package then open "flow_frontend.erp" with erp archiver. then look for the " overrides.teams.team_select_bg.texarray" on the texture listWhere are the team select car image assets? I've created a team and want to update the car image in the team select menu, is this even possible? Thanks for any help.
Yes, ty! I've found that but all I see is the Ferrari. I don't see any other teams.go here :\STEAM\steamapps\common\F1 2017\asset_groups\ui_package then open "flow_frontend.erp" with erp archiver. then look for the " overrides.teams.team_select_bg.texarray" on the texture list