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F1 2011 Videos

Discussion in 'F1 2011 - The Game' started by Jack Evans, Jul 7, 2011.

  1. Bram

    Ezekiel 25:17 Staff Premium

  2. Great one Richard!!!
  3. Hope Codemasters fix up the racing line...

    Looks absolutely awful!

    Other then that, this game looks so great!
  4. Just turn it off :)
  5. now i've seen this video's this game looks AMAZING!
  6. is very good. congratulations.
  7. but there will be this spectacular formation around champion? Car Safety
  8. Another one for you guys, this looks absolutely amazing

  9. awesome, just awesome!
  10. What we can see in video with pit stop... again we wont be able to drive in pits. Damn.

    Whatever, game looks really awesome! It's "must have" for me.
  11. guys, I don't want to talk something wrong, so correct me if I'm wrong but.....did you notice the "developer diary #1" shows far better shadows effects projected on the car objects (mirrors, antennas, etc etc), and these videos didn't show such effects...I know it's wrote on the screen "work in progress" but....I don't know, just an observation...

    Compare the first seconds on Dev. Diary #1 (onboard with Schumi) with the Pit Stop on Silverstone video...and you will see the difference...

    Anyway, the videos are nice, the game seems to be far better to drive and the visuals are nice...in some parts of this video the track looks like the real Silverstone...amazing track quality...the cockpit is nice, it's not just a steering wheel and the driver legs, now you can see some tools there..
  12. Yeah I see what you mean dude but I think its just that the Melbourne race is usually given an evening spot due to TV requirements and Codies are trying to replicate this, thats why the shadows are more pronounced compared to the Silverstone video. One thing that looks stunning is on the rain video, when driving under the pirelli advertising banner you can see a reflection of it in the puddles on the floor.

    One gripe is the look of the racing line, looks so crap and for those that use is before they get used to the tracks it looks like its going to confusing and distract people from the actual corner
  13. Bram

    Ezekiel 25:17 Staff Premium

  14. still why ai's don't escape from collisions

    it looks like dodgem cars
  15. I sure hope "Damage was NOT set to full" in this video. If it was, then we know CM thinks of this game as nothing more than a arcade game where anything goes. Looks like purposely crashing into other cars is a winning strategy? Try that in a real race and you will get nothing but DNFs.