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PC Extreme Tracks - Should I continue development?

Discussion in 'Assetto Corsa' started by Tyrone, Nov 29, 2016 at 22:39.

  1. Hi everyone,

    As an aside to the 'Eboladrome' I have also been working on something very different. I want to gauge opinion before I start to devote more time to it.

    There are a lot of mods that have extreme cars, like the Red Bull x2010 and the Ferrari prototype, they are not really suited for the tracks in the game. I have made 2 draft tracks to see how cars would perform on tracks more suited to their abilities.

    Please take a look at the video, do you think I should spend the time necessary to aim for a release of these?
    Would you be interested in driving them?



    Thanks,
    Tyrone
     
    • Like Like x 4
    • Wow Wow x 1
  2. William Wester

    William Wester
    Premium Member

    I don't drive these types of cars, not for me.
     
    • Agree Agree x 4
  3. If you can get Eboladrome to 75% of lilski's quality of track, you can do whatever you want :p. But you should focus on getting the details correct on your previous projects before moving on to the next.
     
    Last edited: Nov 30, 2016 at 06:09
    • Agree Agree x 4
  4. Not for me either, finish the Eboladome as it's great fun!
     
    • Agree Agree x 3
  5. Helmut Skrdla

    Helmut Skrdla
    Premium Member

    It's interesting I think. I should say I do like my racing to be grounded in reality, especially featuring full series of existing machinery.

    However...

    There was a project in the US to run a futuristic race series with rocket-powered gliders. This project of yours of course would be equally futuristic and expensive to get going in reality, but as a "what if" concept I can imagine it, because in a way it would seem possible to happen eventually.

    For track design this would mean an equal futuristic approach to TSOs etc. - i.e. make it a polished "image" of what a futuristic race track in 30 years might look like.

    If we had a set of three or four cars to go with them this could be real fun to me.
     
  6. Zero interest from me as well, just like in any "what if" cars. The only fictional track I have is a skidpad, but this one at least servers some useful purpose.

    Some people might drive around such circuit for fun though, but I'd expect the novelty factor to wear off rather fast.
     
    • Like Like x 2
  7. I don't care for those fantasy cars, so a track like this one would be of little interest to me. Good luck on whatever you decide to do. BTW, I've been enjoying Eboladrome. :)
     
  8. Nope
     
  9. Brandon Wright

    Brandon Wright
    I'm just here for the snacks Premium Member

    Not to discount your work, but I'm also one that would vote no. I managed to survive my 5+ years of Gran Turismo without ever driving one of the RedBull cars and I plan to keep it that way. :) I don't see many people talking about the extreme cars so I'm not sure how much of an audience you'd have for these tracks, but if you put your talents towards building more "normal" tracks I think you'd have a much larger audience which would provide more reward to your efforts.

    I'm also enjoying the Eboladrome, thanks for that and I look forward to trying more of your creations. :thumbsup:
     
    • Like Like x 2
  10. Hotwheels Simulator 2017. :)

    Looks pretty interesting, but not something I would drive more than once or twice.
     
  11. Well... I must somewhat agree with the others. The problem is not that it's fictional, but that it's about cars that are not specificly "fun" to drive, as in, you probably cant drift them.

    A somewhat interesting approach would be, that you pick a car - or make one, extremely high speed, locked setup, realism be damned - and start to build tracks specifically for that car with some kind of theme, with great flow, where you need to hit your marks perfectly to carry great speed. Otherwise I don't see why I would drive your track instead of nurburgring or lake louise.

    Or maybe even a set of tracks where you never have to release the throttle, and you thread the needle through all kinds of crazy loops and jumps...

    On other hand, there's Trackmania for that...
     
  12. Lorenzo Bonder

    Lorenzo Bonder
    #forçaChape Staff

    Give us the F-Zero "cars" and I'll take a stroll down the track :p
     
  13. I'm not seriously into this, but I'm very curious! I used to be an hardcore WipEout player, so this is kinda familiar. You could make the tracks a little wider and with less low speed corners. Also less agressive "blind hills". You can make them "blind", but more straight way or subtile corners. Not some heavy braking section.
    Looking good and like I said, I'm very curious :D
    Keep it Up!