First smoke and then boom.
Yeah I understand it's got that override facility, but figured people wouldn't waste time mentioning it if they had slammed it down themselves, unless they think auto would protect them. I don't know.
I'm all for it being pinpoint realistic and stopping people abusing engine braking, but it does all sound typically dubious to me. Did this happen on the demo too?
Using multiple fast downshifts ( and I mean in a brutal way, almost instead of braking)in the privious games (as many drivers did) was totally unrealistic. If they had done that in a real F1 car they would have been fired pretty quickly for chewing through engines like popcorn
9.8.3 The minimum possible gear the driver is able to select must remain fixed whilst the car is moving.
Each individual gear change must be separately initiated by the driver and, within the mechanical constraints of the gearbox; the requested gear must be engaged immediately
unless over]rev protection is used to reject the gear shift request. Once a gear change request has been accepted no further requests may be accepted until the first gear change has been completed.
Multiple gear changes may only be made under Article 5.19 or when a shift to gearbox neutral is made following a request from the driver.
If an over]rev protection strategy is used this may only prevent engagement of the target gear, it must not induce a delay greater than 50ms. If a gear change is refused in this way, engagement may only follow a new and separate request made by the driver.
Any de]bounce time used to condition driver gear change requests must be fixed.
9.8.4 The maximum permitted duration for down changes and up changes is 300ms and 200ms respectively. The maximum permitted delay for the latter is 80ms from the time of the driver request to the original gear being disengaged.
The duration of a gear change is defined as the time from the request being made to the point at which all gear change processes are terminated. If for any reason the gear change cannot be completed in that time the car must be left in neutral or the original gear.
I haven't played the game yet, but maybe those who run Auto can't run forever in full fuel mix anymore just a guess
I don't understand how people are still doubting this is a bug. They must conveniently skip over the part where people are reporting it happening race after race with auto gears. People on Codies forum giving it the "omgz lrn 2 driv noob!!!111!"
I cant even control when the engine smokes as i leave the pits either way its already smoking
Of course this does not explain why others get this with auto gears, nor why the engine starts smoking with flashbacks, so I am not negating that factor. It just so happens that I use neither of those functions.