1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
Dismiss Notice
Like RaceDepartment on Facebook.

Easy way to delete old mod/tracks

Discussion in 'Stock Car Extreme' started by Diego Balzarini, Aug 27, 2015.

  1. What's the easiest way to delete a mod?
    How about deleting a track?
    Let's say that i like having a tidy folder and there's a mod and/or a track that I want to get rid of.
    Is there anything out there that explain step by step what to get rid of and of to sort out the mess?
    Thanks
     
  2. Alex Sawczuk

    Alex Sawczuk
    Reiza Studios Premium Member

    Tracks just go to Locations and delete each folder you don't want as simple as that. Mods are a bit more difficult as they throw stuff all over the place.
     
  3. so, the easiest way to delete a mod would be check the zip file that i extracted originally and delete files one by one in the gsce folder using the files in the zip as a guide. also delete the rfm that i created, that should be enough?!
     
    • Like Like x 1
  4. Alex Sawczuk

    Alex Sawczuk
    Reiza Studios Premium Member

    most things should just have one folder in the sounds, vehicles and then the rfm file, but well that might not be the case.
     
  5. but if i delete a file that i shouldn't get rid of because is shared or else, a sync should fix everything for the reiza stuff, right?
     
  6. Alex Sawczuk

    Alex Sawczuk
    Reiza Studios Premium Member

    in theory I guess.
     
  7. I'll give it a go and post the result

    Thanks Alex:thumbsup:
     
  8. It looks like everything works fine.
    I think it would be good if we could tick off files that we don't want to sync when we run Gsync, like realfeel.ini for example that has all my cars settings
     
  9. It´s a good idea to make a backup of those files before run Gsync.
     
  10. I always do, I made a mistake once some time ago and I almost fainted:(
    I moved the files i didnt want to overwrite, I was just wondering if it's an option that could be added to Gsync:)