FM4 DTM North America Cup S1

Forza Motorsport 4 (Turn 10 Studios)
With the success of the Classic Touring Cars Cup quite a few of us are looking forward to the next touring cars championship- and I'm aiming not to disappoint! We've all agreed that for the next season we are going to be graduating from our beloved Classic Touring Cars to DTM cars for the series spec as they are brilliant and fast cars to drive, not to mention that they give us great opportunities for equalisation and good close racing. With all this in mind, I present to you the DTM North America Cup!

Details are still being hammered out for the series and we are having a test event on Monday the 2nd of Jan which you can join at DTM Test Event @ Hockenheimring GP - Monday 2nd January. There are some things we need to start working on to get ourselves sorted to start though.

Teams

First thing is it was put forward that the next series should be a team series with team liveries. I like this idea as it makes it feel like a proper race series, but I'm crap at liveries! Soooooo... Is there anyone out there who fancies making some team liveries for the series? I reckon there will probably be 1 team each (at most) for the Audi TT-R and the Opel, and the rest of the grid will probably be Mercs and A4's, so we'll need three liveries each for those assuming we have a full grid.

Do we want to have our personal numbers on the cars or do we want to go F1 style with numbers based on our previous season's standing? Last point on teams is I am inclined to split the grid in to two groups with the top half in an A pot and the bottom half in a B pot and teams would have to be comprised of one driver from each pot, this way we don't end up with a McLaren Prost/Senna situation. What are everyone's thoughts on the above and whether teams should be assigned or people should be able to pick?

Races

Regarding races... (oh yeah, that part's important too isn't it?) I like the idea of running longer proper races with a qualifying session and then a high lap-count event, with a couple of 2x sprint events sprinkled in for good measure. My thoughts are to run a different points system on the two types of events so that the two sprint races roughly equal the total points of a proper length race. I'm hoping to make the longer races long enough to require people to have to make a pitstop without putting mandatory stops in the rules (having to use strategy is fun). Do people know how long that needs to be? Would we be in that range if we are racing 30 laps or do we need more?

Equalisation / Ballast

In the test event we are going to test a group ballast system for use in the upcoming series. The ballast system we are testing is going to be based on overall ability as opposed to race results. We are testing the use of the engine restrictor part in the upgrade shop that is available in 3 different levels of performance at equal levels for each of the cars available on the grid. The grid will be split in to 3 groups, A being fastest and B and C being slower. A group will be using the stock car with a max PI of 834 (depending on model), B group will use the stage 1 restrictor part on their cars with a max PI of 853, and C group will use a stage 2 restrictor with a (model dependant) max PI of 873. Under testing the different stage restrictors should produce a difference of .5 to 1 sec difference in lap time, and we're hoping to this system doesn't necessarily handicap the good drivers but brings the racing closer together.


I know this all might be a lot to digest but it will all work out- trust me! Let's have a show of the interest in the upcoming DTMNAC and people's thoughts on the above ideas. Any other suggestions for the series are welcome as well.
 
I'm thinking in terms of just getting everything started to maybe scrap teams and just go ahead and get going. What does everyone else think? Getting the liveries sorted out for the teams may be too much a pfaff.
 
Right. Then let's get proactive. We're keeping teams but scrapping team liveries. Numbers will be as follows...

For those joining from last season you get your number based on your finishing position, all new entrants will be assigned numbers 12 onwards in the order in which they post on the signup sheet to be released later today or tomorrow.

1 - Dan Smith
2 - Tom Moreno
3 - Steve Freeman
4 - Paulo Ribeiro
5 - Adrian Gibson
6 - Chris Bell
7 - Jim Smith
8 - Karl Reaper
9 - Wayne Thomas
10 - Daz Webb
11 - Garry Pullen

We will run 4 classes A-C as we did in the test event, plus a class D with tyre width upgraded to full in addition to the stage 2 restrictor.

Next Monday (the 9th) we will run a series qualification event where we will not only be vetting people's pace for class assignment, but we will also be placing people for team assignment. This event will consist of a 5 lap qualifying session followed by 3x 10 lap races with reverse grid starts after the 1st race. The final order (by lobby points) will determine the numerical order by which the top half and bottom half of the group will be split for team pairings. The course for this event will be Mugello and everyone will run at stock (PI834 max) spec. Lap times will be recorded best as possible from all four sessions and will be calculated to place people into their respective groups.

Can the mods please make a Sub-forum for this league so that we can go ahead and post a signup sheet there and the events calendar?
 
Hi Guys, I have managed to get my old works Gamertag working which is KanM and have found a 48 hour Gold subscription in one on my sons games. Currently in talks with XBox to try to get a months free subscription for the inconvenience of not having my own Gamertag whilst they sort out the hack :mad:

So if you could get the word out for people to send me friends requests that would be great :)

Im now going to play the game to try and earn some credits which Im hoping to do before Monday, only a million and a half needed! I see I was the only one using the Merc in the test meet so if I get teamed with someone who wants to use one of the other cars I might have to ask them to gift me a car as the chance of earning another million and a half credits will be tough, time is against me!
 
Hi Guys, I have managed to get my old works Gamertag working which is KanM and have found a 48 hour Gold subscription in one on my sons games. Currently in talks with XBox to try to get a months free subscription for the inconvenience of not having my own Gamertag whilst they sort out the hack :mad:

So if you could get the word out for people to send me friends requests that would be great :)

Im now going to play the game to try and earn some credits which Im hoping to do before Monday, only a million and a half needed! I see I was the only one using the Merc in the test meet so if I get teamed with someone who wants to use one of the other cars I might have to ask them to gift me a car as the chance of earning another million and a half credits will be tough, time is against me!

Quickest way would be on Rivals Mode in the Spec Hot Laps. I've made 3 million today on Rivals so you should have some success.l
 
Can the Mods please create a League folder (sub-forum) for the DTM North America Cup?

I'll ask Bram about it now mate. We mods can't add sub forums, just threads.

Edit: I've asked for it to be called "DTM League" as we don't really need a sub-forum for each region, we can just sticky the relevant threads at the time and it saves extra work for Bram. Hope this will be ok.
 
DTM-Banner.png


Welcome to the DTM North America Cup, this is for licenced members only and will follow the official RD rules.

Cars: DTM German Touring Cars (A4 DTM, C-Class DTM, ABT TT-R, Astra V8)
Assists:
TCS (Traction control system): Banned
ABS (Anti-lock braking): Banned
STM (Stability Management): Banned
Racing/brake line: Allowed
Gearbox: Auto, Manual, Manual with Clutch: Allowed

Upgrades: Predefined per racing class
Setup: Allowed

Drivers: 16 Max allowed

Info
Race meetings will consist of a qualifying session and either a long format race or two sprint races.
Long format races will be awarded point as per F1 system with winner scoring 25 while sprint races will be scored with 10 points to winner. Clarification below.
On long-format races each player will be required to make at least one pit-stop.
Pole-sitter scores an extra point.
Lobby will open at 8.15pm (UK Time) to allow for any connection issues.
Qualifying begins promptly at 8.30 (UK) - anyone not joining in time will be able to start from the back of the grid.
Qualifying is a 5 lap race with 10 second gap between starts, winner is best certified time.
Teams will be assigned after a vetting event on Monday the 9th.
There will be a teams' championship in addition to the drivers'.
Events are weekly on Monday nights.
Driver classes will be set after the vetting event but may change dependant on your performance in the series.

Classes
A Class - Stock car
B Class - upgraded to Stage 1 Restrictor
C Class - upgraded to Stage 2 Restrictor
D Class - upgraded to Stage 2 Restrictor + Max Tyre Width

Points

Long Format Races
1st 25
2nd 18
3rd 15
4th 12
5th 10
6th 8
7th 6
8th 4
9th 2
10th 1
Sprint Races
1st 10
2nd 8
3rd 6
4th 5
5th 4
6th 3
7th 2
8th 1

Pole 1

Race Calendar

Vetting Event
Date: 9th January
Track: Mugello Full Circuit (3.26 Mi)
Laps: Qualification, 3 Races, 10 laps each. Reverse grid on Race 2 and 3.
Time: 8.30pm (UK Time)
(Final Lobby position and fastest lap times from each session will be used to assign Class and Teams)

Date: 16 January
Track: Road Atlanta Full Circuit (2.54 Mi)
Laps: 46
Time: 8.30pm (UK Time)

Date: 23rd January
Track: Infineon Raceway Indy Racing League Circuit (2.22 Mi)
Laps: 38
Time: 8.30pm (UK Time)

Date: 30th January
Track Laguna Seca Full Circuit (2.24 Mi)
Laps: 43
Time: 8.30pm (UK Time)

Date: 6th February
Track: Road Atlanta Club Circuit (1.77 Mi)
Laps: 2 Sprints, 34 laps each
Time: 8.30pm (UK Time)

Date: 13th February
Track : Sebring Full Circuit (2.52 Mi)
Laps: 29
Time: 8.30pm (UK Time)

Date: 20th February
Track: Road America Full Circuit (4.05 Mi)
Laps: 30
Time: 8.30pm (UK Time)

Date: 27th February
Track: Infineon Raceway NASCAR Circuit (1.99 Mi)
Laps: 2 Sprints, 24 laps each
Time: 8.30pm (UK Time)

Date: 5th March
Track: Indianapolis Motor Speedway GP Circuit (2.60 Mi)
Laps: 1h30m Timed Race (2 stop minimum)
Time: 8.30pm (UK Time)
(This race will take 1:30 to complete and will require minimum 2 pitstops)


How do I signup?
Please use the following template
Name on RD:
Gamertag:
Car you will be driving:

Player Car Numbers
Drivers who competed in the Classic Touring Cars event will wear the numbers they earned from their finishing position in that series. New entrants will be assigned numbers from 12 onwards on a first-come, first-served basis.

1 - Dan Smith
2 - Tom Moreno
3 - Steve Freeman
4 - Paulo Ribeiro
5 - Adrian Gibson
6 - Chris Bell
7 - Jim Smith
8 - Karl Reaper
9 - Wayne Thomas
10 - Daz Webb
11 - Garry Pullen
 
Signed Up:

1 Dan Smith / MysticViibrosis / Astra V8
2 Tom Moreno / TomMoreno / C-Class
3 Steve Freeman / FREAKSTER69 / C-Class
4 Paulo Ribeiro / pribeiro66 / TT-R
5 Adrian Gibson / MrCh1p / C-Class
6 Chris Bell / Bellmond570 / C-Class
8 Karl Raper / xxkArLo5xx / A4
9 Wayne Thomas / DefytheMachine / C-Class
12 Joe Lund / liljoe570 / Astra v8
13 Mark Turner / TKR Nemesis / C-Class
14 Andrew Skinner / Andtidus / A4
15 Mike Raper / M1LKY8AR K1D / A4
16 Bradley Capps-Jenner / BDBradley96 / C-Class
17 Alexander Macdonald / Alex20172 / A4
18 Jordan Dixon / A senna96 / C-Class
19 Ryan Sylvester / ry8114 / C-Class
20 Luiz Paulo Gallon / luizpaulobmx21

2 Entries Remaining!


Teams:

Team 1
Dan Smith
Joe Lund
Opel Astra V8 Coupe

Team 2
Karl Raper
Andrew Skinner
Audi A4 Touring

Campana Racing Team
Chris Bell
Tom Moreno
Mercedes-AMG C-Class

AMR Racing
Mike Raper
Alexander Macdonald
Audi A4 Touring

BM Motorsport
Mark Turner
Bradley Capps-Jenner
Mercedes-AMG C-Class

Machine Freaks
Steve Freeman
Wayne Thomas
Mercedes-AMG C-Class

Rubber Racing
Adrian Gibson
Paulo Ribeiro
C-Class/TT-R
 

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