• Bookmark hashtag #RDLMS on Twitter, Facebook and Instagram
  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Draw distance

Discussion in 'Stock Car Extreme' started by Paulo Gomes, Sep 5, 2015.

  1. Where can I set the draw distance? I can see the opponents becoming grey boxes and disappearing in long straights.. whats is really annoying
  2. Gringo


    Assuming you are using the cockpit viewpoint, you can edit the <car type>_cam.cam file and increase the LOD multiplier and the far clip plane. You will see the other drivers viewpoints in the cam.cam file as well.

      Fov=(50.000000, 50.000000)
      Color=(164, 218, 249)
      ClipPlanes=(0.10000, 500.000000)   // (near, far)
      Size=(1.000000, 1.000000)
      Center=(0.500000, 0.500000)
      RadiusLimits=(0.000000, 0.000000)
      OrientationRate=(999.000000, 999.000000, 999.000000)
      PositionOffset=(0.000000, -0.0, 0.0000)
      OrientationOffset=(0.00000, 0.000000, 0.000000)
    • Like Like x 2
  3. Renato Simioni

    Renato Simioni
    Reiza Studios

    Opponent detail factors into draw distance.

    It helps also to know which car you´re noticing this with (assuming you´re running full settings).
    • Like Like x 1
  4. Gringo


    You can notice this at tracks with long straights... cars in the extreme distance will lod out and you can see it happen. SuperV8, StockV8 I can say I have noticed in some cases. I see it as a performance trade off and a non issue really.

    One car that I notice often is the camero pace car. The standby car in the pitlane pops in and out as you pass by at some tracks where the pace car is visible from a long distance... nbd

    FVee at Kayalami is a good example if your at the top of the hill you can see cars lod out going into the first turn.

    I use max graphic options.
    Last edited: Sep 5, 2015
  5. Exacly what happens to me

    For example, full opponent detail with both superv8/StockV8 modern Spielberg full circuit, I exit pits, I stop in the entry for the short circuit, I see the oponnents disappearing in the turn in for turn nº2..