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Tracks Daytona RC 1.21

Daytona Road Course 1.21 for rF2 converted by SJ

  1. _SJTracks

    _SJTracks

    Messages:
    3
    Ratings:
    +9
    _SJTracks submitted a new resource:

    Daytona RC - Daytona Road Course 1.21 for rF2 converted by SJ

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  2. John Van Der Geest

    John Van Der Geest
    Premium

    Messages:
    22
    Ratings:
    +11
    It's a great track that has it all, except for ... pitlights on entry and exit of the pitlane. We need those in online racing, starting the qualy and such. Could those be added please?
     
  3. Gui Cramer

    Gui Cramer

    Messages:
    1,376
    Ratings:
    +687
    Any chance of this being ported to other games, maybe Assetto? With a little tweak to the grass and some object masking, oh goodness, the atmosphere will be great. Good to finally see a better conversion of SimRaceWay's material.
     
  4. Ace King

    Ace King

    Messages:
    354
    Ratings:
    +63
    Track Map has an option to display lights which works great for tracks that don't use pit and/or start lights.
     
  5. Gui Cramer

    Gui Cramer

    Messages:
    1,376
    Ratings:
    +687
    I have an issue that I wonder if it's from the game, but when resuming from replay the skies can "break" presumably from the changing weather/clouds. Also the AI will slow down when crossing the S/F line when towards the right side of the track.

    Are there any planned improvements to the textures, specifically the grass? Or the rendered image when on static cameras? There are lots of white spaces around the track.

    Thanks.