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PC Dark windshield(s)

Discussion in 'Project CARS' started by Matej Lakota, May 8, 2015.

  1. Matej Lakota

    Matej Lakota
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    Does anybody noticed, how all windshields of tintop cars are dark? I mean, I am not sure if cars 40 years ago had so darkened windshields, or something is wrong with my graphic setup :unsure:.

     
  2. Kyle Pearson

    Kyle Pearson

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    What AA method are you using?
     
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  3. Steve Adams

    Steve Adams

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    Yeah I have noticed this as well. At times I can barely see out of the front window, but if I look back it is much brighter. I am using High AA in the game if that matters.
     
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  4. Matej Lakota

    Matej Lakota
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    Thanks, I tried from High to 9 now, also FXAA and S...AA in different variations and all stays the same :(
     
  5. Kyle Pearson

    Kyle Pearson

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    The AA implementations which use some form of MSAA will have a darker appearance as it's due to the HDR metering (similar to how GoPro cameras have spot metering to adjust for the outside light verses the inside darkness). This will also vary based on FOV, has the HDR is dynamic. I would say the FOV in the video above is too high.

    Use the Exposure Compensation to around 1.50 which will help with the darkness and use AA modes like DS2X and DS4X (which will not use MSAA).
     
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  6. Matej Lakota

    Matej Lakota
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    I am using even higher FOV with other games (3 screens) because different reasons ... but, thank you very much, Exposure Compensation set to 1.70 makes everything bright as it should be :thumbsup:.
     
  7. Ryan Soucy

    Ryan Soucy
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    Agree with above. I found that in testing too. I turned off AA and it was fine. Don't need AA really at 1440p and it runs really well.
     
  8. ouvert

    ouvert

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    try to turn of Show helmet in settings it helped me ...