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CPU and GPU occupancy

Discussion in 'Project CARS' started by W_Akira, May 12, 2015.

  1. W_Akira

    W_Akira

    Messages:
    83
    Ratings:
    +17
    Pcars seems to use more the CPU than the GPU in my i5 4590 and GTX970.
    CPU occupancy stays on 80% average, while GPU uses around 50%. Racing in Le Mans, 55 cars, Thunderstorm at night. No Vsync.
    In replays GPU use rises to 80% average.
    The CPU is bottlenecking the GPU or is bad optimization of the game? (driver problems maybe?)

    P.S.: Have this issue with AC if i lock framerate, but otherwise GPU hits full use.
     
  2. DayGlow

    DayGlow
    Hired Goon Premium

    Messages:
    85
    Ratings:
    +15
    Makes sense. In race the CPU has to do AI and physics. Replay is replaying the recorded events so no real time calculations.

    If your GPU is sitting at 50% waiting for the CPU to finish its job you can up graphical options that are GPU heavy like AA and AO
     
  3. neuer31

    neuer31

    Messages:
    485
    Ratings:
    +104
    Project CARS is known to be quite CPU Heavy - especially with so many AIs
    I guess youre bottlenecking or at the edge of it. Try less cars and check if things have improved