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Car.shd Help anyone?

Discussion in 'Racer' started by aadilf1, Dec 14, 2011.

  1. aadilf1

    aadilf1

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    I would like to remove the shininess away from the wheels off cars when i convert from GTA SA but i just don't know how to do it?

    Can someone help me. also picture tutorial would be great!
     
  2. Raphael Buthmann

    Raphael Buthmann

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    Hm , Can you show a picture ?
     
  3. Stereo

    Stereo

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    If you use vf_standard in car.shd instead of vf_reflect, you don't get reflections. Might also try specular=0 0 0 if necessary to get rid of more shininess.
     
  4. aadilf1

    aadilf1

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    just take a look at that rolls royce :p im sorry but i didnt understand that (the one about the rolls royce)


    stereo il try yours
     
  5. aadilf1

    aadilf1

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    MAJOR EDIT: I just had to rename the shd tga to the tga of my converted car for example my car


    EVEN BIGGER EDIT: I changed the name and it still is shiny also i change the specular thing to 0 0 0 0 and still shiny
     
  6. DavidI

    DavidI

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    do the material names in the dofs (check with racer modeler.exe) match the shader names?
     
  7. ammods

    ammods

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    just a question, i cant get my window to be transparent..suggestions??
     
  8. Alexander Knoll

    Alexander Knoll
    NEVER GIVE UP!!

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    Hello, i'm sorry to ask, but is it realy a problem to take a look, for the first basic steps, in a existing car? The lambo for example....
    It's not hard to find the glass texture and the shader part for it...there you see how it works...realy^^
     
  9. aadilf1

    aadilf1

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    lol ammods, Boomer has an excellent tutorial is in the downloads section, go check it out
     
  10. ammods

    ammods

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    i would but it's not there, got a direct link??
     
  11. Alexander Knoll

    Alexander Knoll
    NEVER GIVE UP!!

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  12. ammods

    ammods

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    yeah but the tutorial from boomer isnt there...thats my point..think you should learn to read a bit better perhaps...
     
  13. boomer541

    boomer541

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    Ammonds,
    My "Build a car in Blender" Tutorial IS in the link posted by Alex. Please clean your glasses.

    There isn't a lot of info about shaders in it but it might help.
     
  14. aadilf1

    aadilf1

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    ammods that is quite offensive, keep this forum clear of any pathways to flame or rage


    Thank You

    Also its called 'Build a car in Blender'
     
  15. Alexander Knoll

    Alexander Knoll
    NEVER GIVE UP!!

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    .....[​IMG]
     
  16. ammods

    ammods

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    ok whatever...i wasnt "having a go" i dont things like that...and fyi boomer i dont need glasses lol, the only glass i like to look at is the bottom of a beer glass LOL,..as for your tutorial..that was what i was looking for...obviously a communication breakdown...all the best everyone
     
  17. boomer541

    boomer541

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    Ok you are forgiven. My tut doesn't have any cg shaders info in it, only the old shaders. To find shaders get a good car like Tibs Jaguar, one that has cg shaders and use them as a guide for your work.
     
  18. ammods

    ammods

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    i've tried, to copy over the data from another shader, and it makes the car look dark, and i still cant work out the glass alpha channels, given up on it for now
     
  19. boomer541

    boomer541

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    The glass alpha channels indicate that the glass image is a .tga image with an alpha channel (mask). copy a glass image from another car.
     
  20. ammods

    ammods

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    nah not possible, because my car is a "race" version and anything else would be a waste of time...