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WIP Candy Ring Raceway fantasy track

Discussion in 'Bob's Track Builder Projects' started by Christoffer Haugen Pettersen, Oct 22, 2010.

  1. my first ever try to make a track. most of the objects etc are from racedepartment dl section since i dont have the knowledge to make thoose things. so thanks guys:redface:

    i think its coming on nicely! there is still alot of things to fix. i am finished with the ai's they turned out good as i can get them. and then there is the cameras that i have no idea how to do.:confused:

    and i will work on the details etc
  2. anyone up for a test drive? i also forget to mention my texture problems at night racing. grass got a weird green color and the added terrain for the pits is kinda weird! big fps track. at least for mine pc
  3. Yeah, I'm up for a test drive! The Images look good, nice flowing circuit.
  4. is it allowed to post links for the track here?
  5. Erwin Greven

    Erwin Greven

  6. the last sharp turn have a problem with the tarmac overlapping each other.. i dont think i will fix it. and there is no elevation since i did not think of that until i have added most stuff! my second track will be much better. this track is just for learning. thanks to the people who made the xpacks once again! heres the beta version. http://www.megaupload.com/?d=D8TJ0CSU
  7. Erwin Greven

    Erwin Greven

    There are two ways to solve this problem. With 3dsimed and with BTB itself. I use the latter one. [​IMG]
  8. Erwin Greven

    Erwin Greven

    I have tried the track and it is a very good track. Very technical. Some fast flowing corners, but also a Mexico-City-a-like corner section which makes the driving line very important. Good job!
  9. thank you for that. i find this very fun so i will practice and learn ketchup or was it sketschup? to make own pitlanes etc
  10. Erwin Greven

    Erwin Greven

    How did you build up the pitlane from this track?
  11. actually i just added a new surface on the grass since i dont really understand the other way by joining two tracks. that is where the texture problem at night is perhaps!
    the pit garages is from the dl section here :)