- bloody hell the grip!!! I mean wow
- steerings heavy at slow speeds and lightens up faster you go. Suppose momentum of the tyres going forward makes Turning easier.
- confidence with the car I had was amazing I just could feel every feeling thru my bum and the wheel.
- the feeling thru the wheel is like a heavily dampered feel. Not as notchy as rf2
- the braking it stops In instant!
Does "handles like it's on rails" come to mind?
I realize you were in an open wheel car, but....
re: Grip.
Only confirms what I have felt in real cars vs sim cars. real cars with slicks have more grip than the sims portray. The level of grip that the R3E 2014 DTM cars or some of the prototype cars in R3E is probably more representative of what the grip level is like in most of the in-game cars.
re:confidence with car
In the past, I tested afew laps, with the standard width competition tire (for my class). Then followed that up with a slightly wider (optional) tire width. The difference was night and day. with the slightly narrower tire, the car wanted to wallow (wag it's rear end) when making quick transitions on track and push the front end severley. Basically the car felt almost out of control. Turn - delay - slide - correct - delay - slide - wiggle - gas.
With the wider tire, the car felt firmly planted, had more grip, handled way better, and was way more confidence inspiring. And the laptimes reflected that.
In many of the sim cars (not all), I get the exact same feeling (the wallowing). It's not confidence inspiring and difficult for precise steering inputs when youre trying to keep the car from "floating" all over the place. For the people who complain about "too much grip" they really need to get in a real car.
The rFactor Corvette.
I could drive down the straight at Silverstone and steer back and forth as if to warm my tires and the rear end is sliding back and forth at the limit of adhesion or as if it were on a wet track. When in fact, even a stock Corvette has much more grip. It is the application of power that causes the rears to break traction. You can feel that when driving a real corvette, you can see that in races with corvettes.
re: Steering.
You make me want to try the "speed sensitive steering" settings in R3E.
re: feel through the wheel (for open wheel cars, since I've never driven one).
Could you expand on that?
Can you replicate that feeling with your sim wheel?
Is it more a feeling that the grip of the tires is being transmitted through the suspension and slowing your steering input, thereby requiring more effort? both turning and centering?