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Tracks Cadwell Park 1.2

Classic English Track

  1. Terra21

    Terra21
    Premium

    Messages:
    249
    Ratings:
    +487
    • Like Like x 2
  2. garyjpaterson

    garyjpaterson

    Messages:
    816
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    +1,642
    Looking forward to trying this a bit later today, one of my favourite tracks ever. Thank you very much :thumbsup:
     
    • Like Like x 1
  3. Fabian Biehne

    Fabian Biehne
    Premium

    Messages:
    395
    Ratings:
    +232
    Nice to have this track but……is it possible to improve these cardboard trees?
     
    • Like Like x 1
  4. gamer19

    gamer19

    Messages:
    844
    Ratings:
    +304
    Great track. Thanks.
    One suggestion though - perhaps to improve TV cams ?
     
  5. Terra21

    Terra21
    Premium

    Messages:
    249
    Ratings:
    +487
    Noted thanks
     
  6. gamer19

    gamer19

    Messages:
    844
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    +304
    Thanks for take note. :)
    Let me explain myself a bit.
    Imo, cameras have too big FOV and most of them are positioned way too high (compared to real life cameras) and some which are not there - are positioned almost on track itself ! There's no way that anyone would place them there, cars would hit some of them. Or people who operate them. :)
    It doesn't take away from track look itself but it's not really realistic.
    And, tbh, I was enjoying watching onboard shot and when TV replay start - not so.
     
    Last edited: Aug 10, 2016
    • Like Like x 1
  7. Terra21

    Terra21
    Premium

    Messages:
    249
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    +487
    I would like to.if anyone has any helpful input on how to achieve the best quality trees in AC it would be appreciated. I just worked with the objects that were originally in the track.And changed textures as the originals seemed to make the cardboard effect stand out even more. but hey i'm still learning. Also would like to add physical mesh/ 3D Grass to tracks as well when i have the time to learn how to do it =)
     
    • Like Like x 2
  8. Fabian Biehne

    Fabian Biehne
    Premium

    Messages:
    395
    Ratings:
    +232
    • Like Like x 1
  9. Kenny Paton

    Kenny Paton
    Staff Premium

    Messages:
    6,326
    Ratings:
    +2,901
    Thanks for this great UK track. @Andy Jackson , don't know if you play AC Andy but if you do then this might interest you.:thumbsup:
     
    • Like Like x 1
    • Agree Agree x 1
  10. Deswribilator

    Deswribilator

    Messages:
    138
    Ratings:
    +61
  11. Fabian Biehne

    Fabian Biehne
    Premium

    Messages:
    395
    Ratings:
    +232
  12. Alex72

    Alex72

    Messages:
    564
    Ratings:
    +218
    Didnt see any information in the overview, but does this track have physical bump mesh for FFB? Without it tracks feel like driving on glass (no small bumps/dips like in all AC tracks, and real tarmac hehe).
     
  13. Deswribilator

    Deswribilator

    Messages:
    138
    Ratings:
    +61
    AI Fix Ready soon :)
    [​IMG] [​IMG]
     
  14. Shaun Clarke

    Shaun Clarke
    Premium

    Messages:
    684
    Ratings:
    +1,011
    I am meant to be working on the updated Physics for the BTCC mod, and then you drop this on me.....Thank you so much....downloading now :D
     
    • Like Like x 2
  15. Andy Jackson

    Andy Jackson

    Messages:
    5,851
    Ratings:
    +2,643
    Thanks Kenny mate. :thumbsup:
    I don't think it tops the Pcars version though.:)
     
    • Agree Agree x 1
  16. Kenny 134

    Kenny 134

    Messages:
    59
    Ratings:
    +2
    Sounds great track for AC . Will you be looking at Oulton Park at any stage. The one
    I have downloaded does not work with a grid of cars they all crash into each other at the start. Ok for single car though. Many thanks.
    Regards
    Kenny.
     
  17. Shaun Clarke

    Shaun Clarke
    Premium

    Messages:
    684
    Ratings:
    +1,011
    Forgot to mention the in game circuit doesn't work. All you need to do is delete the map.ini from the data folder and the map.png and the reload AC, and it generates the map for you
     
  18. Deswribilator

    Deswribilator

    Messages:
    138
    Ratings:
    +61
    Last edited: Aug 10, 2016
  19. Terra21

    Terra21
    Premium

    Messages:
    249
    Ratings:
    +487
  20. jim lloyd

    jim lloyd

    Messages:
    101
    Ratings:
    +263
    Hey Man. Good Work so far, i'm not being over critical so please don't take this the wrong way, i really want your track to be awesome cause i love Cadwell Park. If i can help in any way please just ask. i had just started tinkering with this place myself but happen to think this (diggas) layout is pretty damn close, physics mesh would be were i would start first - but there are so many improvements you could make - but just glad somebody is doing this - keep going!!!
     
    • Like Like x 2