Hi guys, i'm trying to apply cubemaps on the windows of my buildings along the track.
Since BTB don't offer this feature, i know that i must use 3DsimED for this effect.
Sincerely i need help by someone that know how to do that! :frown:
Once i make the track with BTB, i open the .scn file of my track on 3DsimED and edit the
texture what i want, applying the cubemaps.dds, and i see that on 3DsimED my cubemaps works fine!
When i try to export the track on a new folder, i copy all that i have from the new folder (all the .gmt files)
to the existing track folder and when i trying to load the track on rF, i have several error.
I've tried to rename the _output.scn (the new .scn file from 3DsimED) to the name of the track,
(eg. Monza.scn) but with no success!
Perhaps when i try to load the "new" .scn file on 3DsimED, i notice that many textures contain several error.
How i can do this effect? Is possible to have cubemaps in this way?
Please help me
And sorry for my very bad english! :tongue:
Since BTB don't offer this feature, i know that i must use 3DsimED for this effect.
Sincerely i need help by someone that know how to do that! :frown:
Once i make the track with BTB, i open the .scn file of my track on 3DsimED and edit the
texture what i want, applying the cubemaps.dds, and i see that on 3DsimED my cubemaps works fine!
When i try to export the track on a new folder, i copy all that i have from the new folder (all the .gmt files)
to the existing track folder and when i trying to load the track on rF, i have several error.
I've tried to rename the _output.scn (the new .scn file from 3DsimED) to the name of the track,
(eg. Monza.scn) but with no success!
Perhaps when i try to load the "new" .scn file on 3DsimED, i notice that many textures contain several error.
How i can do this effect? Is possible to have cubemaps in this way?
Please help me
And sorry for my very bad english! :tongue: