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Build 660 Released

Discussion in 'rFactor 2' started by Chris Partridge, Apr 15, 2014.

  1. Update 23: 660-release:

    Added texture sharpening option to plr file allow mip lod bias adjustments (alt-m no longer required)

    Made presets actually available in RealRoad gizmo for tracks besides the first one loaded.
    Fixed scoreboard tower code.
    Fixed a newly-introduced crash if there were no trackside cameras.
    Fixed potential crash if transparent trainer is enabled on client.
    Fixed it so trace.txt doesn’t go to VirtualStore.
    Fixed minor memory leaks.

    Report some inner tire temperatures to plugins.
    Computed some missing telemetry info.
    Added some replay control to the plugin interface.

    hooking up skin download/upload progress bar to the actual transfer library progress
    Implemented a likely improvement in multiplayer collision.

    If AI has front wheels off the track pauses any steering changes until wheels back on the ground.
    • Like Like x 3
  2. Updating now.
    • Like Like x 1
  3. Daiman Patel

    Daiman Patel
    RedShift Racing Staff Premium

  4. did this build mess up anyone else game with regards to HDR ,i get these weird shadows everywhere now when its on, done a fresh install and no change....?