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Bugs that need to be fixed

Discussion in 'Formula Truck 2013' started by Bram, May 11, 2013.

  1. Bram

    Bram
    #27 | Roaring Pipes Maniacs Staff Premium

    Messages:
    41,602
    Ratings:
    +15,954
    • Extremly long time needed to join the online master lobby
    • Truck performance for online play need to be balanced better
    • Scania engine that starts smoking after half a lap
    If you have found any bugs please report them below and ill collect them in this thread.
     
    • Like Like x 4
  2. Michael Wickstrom

    Michael Wickstrom

    Messages:
    29
    Ratings:
    +30
    maybe a little better damage simulation with multiple steps in severity and consequences.
    it's probably too late to do anything about now though
     
  3. oppolo

    oppolo

    Messages:
    300
    Ratings:
    +31
    Truck perfomances must be as close real as possible, it doesn't matter online play
     
  4. Greybrad

    Greybrad
    Premium

    Messages:
    84
    Ratings:
    +37
    Well if you want them all in one place.

    The AIW and GDB files of Cordoba need editing so that you can have a championship with all 25 trucks (24 AI and user)

    Or just make it that you can only have 22 AI trucks in a championship.

    Left as is, the championship with 24 AI trucks crashes the game when loading Cordoba.
     
  5. Cedric Germain

    Cedric Germain

    Messages:
    354
    Ratings:
    +61
    I noticed 1 bug:

    When I click on "online races", I have the Lobby with the different Servers and races.
    The information about the Players currently on a session is wrong.

    Once I wanted to go on the Nordschleife (I saw 0/40 Players online in the lobby).
    In reality there were 5 Players currently playing.
     
  6. Eck Simpson

    Eck Simpson
    Premium

    Messages:
    785
    Ratings:
    +186
    Those were ai drivers, the lobby only shows real world participants.