BTB profile texture error

In BTB Pro and EVO v 0.8.03 I have found that if you copy and then paste a road (for example) profile with shape and materials, when you export the track to GTL or GTR2 only the texture for the first node is used throughout the track.

I have not tested to see if this is what happens when you export to rFactor yet. I have searched this fourm to see if anyone eles has reported this issue but found nothing so far.

Has anyone else reported this problem and /or has anyone found a workaround?
 

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