BTB Evo is a new application that builds upon the established tools of BTB Pro to enable exporting to a few of the Simbin games. http://www.bobstrackbuilder.net/btbevo.aspx Questions and Answers q. Do BTB Pro users get BTB Evo for free? a. No, it's a new product. By expanding the BTB range, additional sales will help fund more development for all BTB products. Anyone that has donated in the past can use that money towards the purchase of BTB Evo - just email me first. q. Can BTB Pro and BTB Evo be installed together? a. Yes, they install into different folder and use different settings. It is recommended that you keep the Projects Folder separate. q. Can I load my BTB Pro tracks into BTB Evo? a. Yes. And you can load tracks made in BTB Evo back into BTB Pro. q. What features are missing in BTB Evo? a. Some shaders are not available in the Simbin games, therefore Terrain blending is not available. However I am working on a replacement feature that will still allow background images to be used. Some things that are specific to other game, such as RBR's pacenotes are not present. There may be some other side effects that I am unaware of. q. What features will help Evo users in the next release? I am planning to add grid and pit positioning for BTB Evo and BTB Pro in v0.8. Right now, you'll have to use the AIW tool to get computer cars in the right positions. q. Can I switch my license from BTB Pro to BTB Evo. a. No. q. Will you be supporting any other games? a. None are planned at this point in time. q. Why didn't you just add the Evo games into the Pro product. There is some scope for additional Evo-only tools to be added in the future that make use of the Simbin engine. Sharing the same interface would inhibit the potential.