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BMW M3 GT2 render

Discussion in 'RACE 07 - Official WTCC Game' started by Bram, Apr 29, 2011.

  1. Bram

    Bram
    Roaring Pipes Maniacs | #27 Staff Premium Member

    Did some searching on the interweb but nothing useful returned. I am in desperate need of a BMW M3 GT2 render.

    Somebody has one for me?
     
  2. Yves Larose

    Yves Larose
    Premium Member

    your best guess is to ask Jarrod
     
  3. No scene, no xfile nothing ..... the only people with the models so far are Simbin.
     
  4. Bram

    Bram
    Roaring Pipes Maniacs | #27 Staff Premium Member

    Thanks Jarrod. Ill just park myself in the waiting room.

    How hard can it be to release such small things when a game comes out. I really don't understand them sometimes.
     
  5. Simbin have never released the X-Files or render scenes. The first X-file I have ever seen from Simbin was the FRR the rest the community have done.

    Personally I can see why Simbin have never done it, With licencing laws and all that jazz.
     
  6. Bram

    Bram
    Roaring Pipes Maniacs | #27 Staff Premium Member

    Licensing with releasing a templatepack? I think they are busy photoshopping Retro pack screenshots instead of finishing the release of their latest product we are now playing :)

    But no need for a render anymore. Ill use a render of the BMW M3 GT2 from Shift 2 Unleashed, same car :thumb:
     
  7. Not with template pack more of the 3D render scenes and X-Files.
     
  8. /me whistles a merry wee tune while waiting for the template
     
  9. Marcel vd Aa

    Marcel vd Aa
    AC Paint Guru

    Working on extracting the model now...got it in 3dsmax but need to sort out some map and smoothing issues
     
  10. Marcel vd Aa

    Marcel vd Aa
    AC Paint Guru

    Made some good progress on the render scene...still to do: cockpit and wheels.

    [​IMG]
     
    • Like Like x 1
  11. Bram

    Bram
    Roaring Pipes Maniacs | #27 Staff Premium Member

    Awesome :thumb:!
     
  12. Marcel vd Aa

    Marcel vd Aa
    AC Paint Guru

    Wheels are in place...

    [​IMG]
     
    • Like Like x 1
  13. What version of Max are you using, and what is your light setup?
    Looking at the render it appears it has the same issue as some of the other models in that the fenders don't smooth correctly.
     
  14. Marcel vd Aa

    Marcel vd Aa
    AC Paint Guru

    I use 3dsmax 10 with vray. Scene is lit by an environment map, there are no physical lights. Everything is calculated through radiosity.
    As for the fenders...since there is no 'clean' template yet i had to use the ingame skin which is very dithered. If you look at the picture below you can see that the texture isn't that nice. Also note the area beneath the wing...it looks not smooth but it is...
    Hope there will be a decent template soon.

    [​IMG]
     
  15. never mind that post...
     
  16. Thanks Marcel, the area that seems to be the most concern for me is the front fenders. It appears that the arc is defined with just a few large blocks instead of a decent amount of poly's.
     
  17. Marcel vd Aa

    Marcel vd Aa
    AC Paint Guru

    Yeah I know but I can asure you, it's in the texture...once the template is released and we can make some dark colored skins you'll see that it isn't as bad as it looks...:)

    Edit: just took a different ingame skin and it looks much better:

    [​IMG]
     
    • Like Like x 1
  18. I see what you are saying. That surely looks much better :)

    Now share the scene file? heheh.
     
  19. Marcel vd Aa

    Marcel vd Aa
    AC Paint Guru

    Working on packing it up in a way that everyone can use...
     
  20. Marcel vd Aa

    Marcel vd Aa
    AC Paint Guru

    Can anyone shed some light on how to save the scene properly? I am not sure how it works with the transfer of files with the scene; I've had some trouble with loading the scene from another loacation on my HDD and 3DSMax couldn't find the textures. Thanks...