The exceptionally talented PiBoSo has released beta build 11 of the impressive World Racing Series simulation for Windows PC. Released just a couple of days ago, the new beta 11 build for World Racing Series weighs in at 552 MB and contains a number of fixes to both simulation aspects and online multiplayer elements of the game. With VR support improvements, enhancements to cut track rules and other minor and major developments the beta 11 build is a nice update to a game that already performs remarkably well. For those of you maybe not so familiar with the work of PiBoSo, World Racing Series is an independently developed racing simulation that contains a raft of unlicensed racing vehicles covering a range of different motorsport styles. The physicals and level of detail within the game are incredibly impressive, especially considering the status as an independent game, and bring to the player a very satisfying driving experience cram packed with features missing from some more established names. The new build changelog can be read in full below, plus a couple of videos showcasing some of the different content found within the simulator. Beta 11 Changelog: fix: tyre simulation bug fix: dirt simulation fix: improved steer simulation fix: multiplayer improvements fix: replay rotation fix: replay engine sound fix: remote cars engine sound fix: remote cars dirt on tyres fix: track cutting penalty fix: duplicate controls check fix: paint saved for each car and helmet fix: number of centerline segments fix: VR user interface list boxes new: rear steer New: LAN direct connect new: controls linearity over 100% new: controls state new: misc controllers profiles new: stagger models new: IK links debug W.I.P Sprint Cars Video W.I.P Caterham Video W.I.P Rallycross Video About the Game: World Racing Series is a realistic car simulator, based on a scratch built physics engine that accurately simulates vehicle dynamics and setup options. As such a force-feedback steering wheel is strongly recommended, although keyboard, joysticks and gamepads are supported. World Racing Series also allows to host and join online races, with an integrated matchmaking server. During events data is collected, to provide statistics for drivers' comparison. Features: Automotive industry-standard tyre model Dynamic track surface groove buildup Wet track simulation and dynamic drying Dynamic marbles generation Tyres pickup of marbles, grass and dirt, affecting grip Dynamic terrain deformation Wet terrain simulation User-selectable driver gestures Output of CSV files with telemetry data to analyze driving sessions A plugins interface allows external programs to receive realtime data from the simulated car LAN and online racing. Dedicated server available Support for custom paint schemes for car, helmet and suit Tools and documentation are provided to allow advanced users to build and integrate new tracks, cars, helmets and more Oculus Rift support. Minimum System Requirements: Operating System: Windows 98/ME/2000/XP/Vista/7/8/10, 32 or 64 bits Processor: 2.0 GHz RAM: 1 GB Video Card: 256 MB OpenGL 1.2.1-compliant DirectX Version: DirectX 8.1 or newer libraries If possible, make sure graphics drivers are updated to the latest official version. World Series Racing is a multi discipline racing title from the talented PiBSO. Available for PC you can purchase the game directly from the World Series Racing website. You can discuss PiBoSo games Kart Racing PRO, World Racing Series, MX-Bikes, GP-Bikes plus other titles in our Other Racing Games sub forum here at RaceDepartment. Do you play any of the PiBoSo games, if so what do you think? How does the new World Racing Series update feel? Would you recommend any of the PiBoSo games to your fellow RD readers, if so why? Let us know in the comments section below!