That seems more manageable...
I think real roads where a given section feels good, tied into other good segments.
Ultimately real roads need to connect places but we don't need to get anywhere, so the Autobahn NFS5 logic is great because we can't ever really get anywhere but it never feels like we are on an Autobahn that leads nowhere, if that makes sense.
As soon as you try make off-ramps make sense by leading somewhere but they don't, then the illusion is broken, unless you then add industrial zones and lower class roads, but then that is another minefield hehe.
So if it can be all kept highway, with big junctions just leading into other highway loops so it never feels like we should be leaving the highway, just moving from one highway to another, then that will be great I think.
The current track started kinda feels that way, but obviously at some stage if you copy the real thing your gonna come un-stuck. That is why I think if you personally (or from reference) know some great sections that feel good to drive and have memorable outlooks, then tying a bunch together into a loop that feels like Tokyo, but isn't, then that is perfect
Here is my tweak to that map, which suddenly keep the spirit of it but adds in junctions to make it more 'playable' as a going nowhere kinda course but will still feel interesting because it feels very familiar to the real city in that area.
Just throwing in some junctions, some that will get you in any direction, some that only bleed off from one direction, and enough extra loops to give you about 6 various routes around the city rather than one...
The only real roads that area made up are the one to link the top right to the tunnel below, and the junction slip roads to make more loops than in real life.
The bulk of the extra road added is a tunnel too.
Hmmm
Dave
I think real roads where a given section feels good, tied into other good segments.
Ultimately real roads need to connect places but we don't need to get anywhere, so the Autobahn NFS5 logic is great because we can't ever really get anywhere but it never feels like we are on an Autobahn that leads nowhere, if that makes sense.
As soon as you try make off-ramps make sense by leading somewhere but they don't, then the illusion is broken, unless you then add industrial zones and lower class roads, but then that is another minefield hehe.
So if it can be all kept highway, with big junctions just leading into other highway loops so it never feels like we should be leaving the highway, just moving from one highway to another, then that will be great I think.
The current track started kinda feels that way, but obviously at some stage if you copy the real thing your gonna come un-stuck. That is why I think if you personally (or from reference) know some great sections that feel good to drive and have memorable outlooks, then tying a bunch together into a loop that feels like Tokyo, but isn't, then that is perfect
Here is my tweak to that map, which suddenly keep the spirit of it but adds in junctions to make it more 'playable' as a going nowhere kinda course but will still feel interesting because it feels very familiar to the real city in that area.
Just throwing in some junctions, some that will get you in any direction, some that only bleed off from one direction, and enough extra loops to give you about 6 various routes around the city rather than one...
The only real roads that area made up are the one to link the top right to the tunnel below, and the junction slip roads to make more loops than in real life.
The bulk of the extra road added is a tunnel too.
Hmmm
Dave