Automobilista Build 0.8.7r Released

Paul Jeffrey

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Automobilista new build.jpg

Reiza Studios have rolled out another build update for Steam Early Access title Automobilista bringing a number of small hotfix improvements and hopefully a cure to the dreaded issue of controller inputs failing to register in multiplayer situations.

Reiza continue to deliver regular updates to both Beta and Early Access versions of the title and todays patch is another small step forward for the natural successor to the popular Game Stock Car Extreme.

Although only containing minor fixes and updates, build 0.8.7r hopefully should address an issue affecting many users where the game fails to recognise steering wheel and pedal inputs when attempting to race in online events. Although not affecting all users of the sim, this bug has been a major distraction to those wishing to participate online and a permanent fix to the issue will be well received amongst the community. Please feel free to post below this article if you are still experiencing the issue with the new build.

Build 0.8.7r is available to download now via Steam and as always with Early Access titles it is advisable to create a fresh install to avoid unnecessary complications and conflicts with previous files.

Build v0.8.7 Changelog:
  • Added a function to split "Automobilista" and "Automobilista Beta" server listings in Steam matchmaker
  • Reverted FFB reset Function added in v0.8.6 (hopefully addressing issues with controllers stop working altogether in some systems after switching sessions)
  • Fixed spinner arrow functionality in UI
  • Fixed logFolder initialization for DynHUD editor
  • Fixed a couple of errors & fine-tuned functionality for sequential boxes & downshift protection in semi-automatic ones
  • Salvador: Fixed first pit box having wrong direction arrow.
  • Velopark: Fixed lack of working decals on pitstands and team trucks
  • Rental Kart: corrected collision and shadow mesh
RaceDepartment have our very own Racing Club running a variety of content across many of the circuits found in AMS with large grids and close clean racing, don't forget to check it out now at the Automobilista RaceDepartment forum.

How do you feel Early Access is progressing for Reiza's latest offering? Has the new build removed broken online controller configuration issues for you? Do you enjoy AMS? Let us know below!
 
Blipping sorted with the latest update. I don't need to wait for the rpm to drop to shift to 2nd in the SuperV8s anymore. Boom, boom, boom, no problems downshifting. :thumbsup: Autoclutch on, blip off.

Also love how they drive in AMS. Imo very noticeable improvement over SCE - more control and better sense of connection with the car, car more planted, no more excessive swaying and boating around and doing wheelies over curbing.
Camaro boats around much less as well and feels more compact, controllable, predictable and street car-safe. Great job, team. :thumbsup:
 
I'll have to give this update a-go tonight and see how things are for me. Last I played the in-op inputs (offline) deal was aggravating, so hopefully it is fixed with these updates.
 

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