Aurora Designs

Decided to play around in Rf2, I only did 1 screenshot and edited it to see how it would turn out so far. Seems okay, using the same stuff I edit Rf1 pics with so its gonna be a bit iffy.

1292428_1459773857591826_2901326466861085478_o.jpg
 
Nice. rF2 indeed looks very nice in the right conditions and right graphic settings. It has reputation of looking ugly, which is mainly based on some bad conversion tracks from rF1. I'm planning to make a short guide on how to tweak most out of the rF2 graphic settings.
 
Now if you do a bit more I don't have to do them this year.:p

But as John says there some tricks to totally optimize the end result. In you're picture you still have a bit the edge look at several parts of the car if you look closely which has to do with AA.

If you do configure sim you can set AA and FXAA, I run max settings. Also in nvidea configuration or, the ATI configuration you can do some tweaking. Although I haven't tweaked my nvidea settings I did it with my Ati5850, I found out that it really gave a smooth result but it was taking a lot of resources and made it impossible to race on track with more cars.:D Another thing I always do is applying a very small amount of Gaussian blur to it.

Keep it up Lewis great job.;)
 

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